Simulation
There are 402 posts filed in Simulation (this is page 29 of 41).
Thrive: Progress Update 05/07/2022
This week we focused out efforts on fixing alot of the issues found in the latest release, as well as continued progress on the patch-map systems, and testing out various ways to grant benefits to cell size. we have re-released …
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Thrive: Progress Update 04/30/2022 | Patch 0.5.8.1
Update 0.5.8.1 is now out, and introduces a good amount of performance improvements, among other things. We hope that this significantly improves the enjoyability of Thrive, and look forward to hearing any feedback on the changes. This week we focused …
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Thrive: Progress Update 04/23/2022
Ever since the release of 0.5.8 last week, we have been having a blast seeing all the cool creations players have made in the multicellular prototype. We’ve been getting a large amount of feedback as well, which has helped tremendously …
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Widelands 1.1 First Snow Feature Freeze
Thrive: Devblog #32: Making History
Thrive version 0.5.8 is finally here; And with it comes the versatile signaling agents, which allow you to actively communicate with your allied cells; New randomly generated region names, which gives each world a new and unique flair; The highly …
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Rigs of Rods 2022.04 Released
Rigs of Rods 2022.04 Released
Thrive: Progress Update 04/09/2022
This week our team exploded in activity as new and old developers alike were invigorated by recent developments, which resulted in a great amount of progress made. The fruits of our labor will officially release on the 16th, but you …
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Speed Dreams: Development News (2022-04)
Once again we are here to bring you information about what we are developing in Speed Dreams since the last post. These are some of the works we have done in the last two months: Added MP1 2022 (experimental) category (22MP1), with Sector MCL36 openwheeler (thanks Peter Collings) Specific setups created for MP1 shadow robots […]
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