Simulation
There are 418 posts filed in Simulation (this is page 37 of 42).
Thrive: Progress Update 6/5/2021
This week we have made a few miscellaneous fixes to Thrive as we work our way to the completion of 0.5.4. Which we are aiming to release sometime around the 19th of June. We are also looking into donation options …
Read More →
The post Progress Update 6/5/2021 appeared first on Revolutionary Games Studio.
Thrive: Progress Update 5/29/2021
Lot’s of backend work has been accomplished this week, such as progress on updating Thrive to Godot 3.3, CI updates, and so on. We are also still working on hiring a paid developer now that we have reached our patreon …
Read More →
The post Progress Update 5/29/2021 appeared first on Revolutionary Games Studio.
Thrive: Progress Update 5/22/2021

A lot of new stuff during this week. We’ve implemented many new features like Glucose decay over time, concept art during loading screens or membrane preview during the editor sessions. Some of these are in the newest Build of the day for our patrons.
The post Progress Update 5/22/2021 appeared first on Revolutionary Games Studio.