Endless Sky: Stable release 0.10.14 Summer’s here and the heat is on (assuming you live in the northern hemisphere), so why not cool down inside and play the newest release of ES! Version 0.10.14 is now live! This is a stable release that goes out to everyone, so you don’t need to opt in… Continue Reading →
Thrive: Progress Update 6/21/2025 It’s been a slower week at the office in Thrive as our full-time developer continues to enjoy their break, and many in our development team begin their summer vacation. Some more behind the scenes work on balancing and general game polish continues. No new dev builds for this week as our paid developer is currently on vacation. V… Read More → Continue Reading →
Tournament 2025 The widelands dev-team is proud to announce a new tournament. The next release is just behind the door and it is a good tradition to celebrate this with a tournament. The most prominent new feature is trading amongst players, so get your b… Continue Reading →
Thrive: Progress Update 6/14/2025 Progress continues at a sedate pace as our full-time developer takes their well-deserved vacation from Thrive. More work from voluntary contributors has been uploaded to our GitHub, with some continued pending balancing tweaks and polishing. Some further discussion on preliminary concepts for future stages, as well as the completion of the… Read More → Continue Reading →
Thrive: Progress Update 6/7/2025 Progress on feature implementation is slower this week as our lead programmer enjoys their vacation. However, discussions and balancing work needed as we approach 1.0 has kicked off. Great balancing work on GitHub, coordinated by wonderful volunteers and our game design team, has began to polish some aspects of Thrive, which will continue … Read More → Continue Reading →
Widelands 1.3 First Snow Feature Freeze … is now in place. The First Snow Feature Freeze for the release of Widelands 1.3 has taken place on the morning of Tuesday, July 1st, 2025. What does this mean? From now on, no further features and bugfixes will be accepted except those that have b… Continue Reading →
Thrive: Progress Update 5/31/2025 Progress remains steady two weeks after the hotfix. Some graphical improvements have been finished this week, as well as an important fix to the auto-evo. And, incase you missed the news, Thrive is also now available for Mac users! Starting this upcoming week, our paid programmer will be taking their vacation from Thrive until the 7th … Read More → Continue Reading →
Endless Sky: Unstable release 0.10.13 Summer is just around the corner, or half a year away, and what better to celebrate than a new update for Endless Sky! Version 0.10.13 is now live on GitHub, Steam, and GOG! This is an unstable release bringing new content, mechanics, visuals, balance … Continue Reading →
Thrive: Thrive is now on macOS Thrive is now officially available for macOS! As we hinted at in recent progress updates, we have been working in the background on making a Thrive build that is fully supported on Mac. And that work has now been completed and there’s a fully signed and notarized version of Thrive for macOS. This should work on both Apple Silic… Read More → Continue Reading →
Thrive: Progress Update 05/24/2025 After the busy last week of new Thrive patch and a Launcher version, this week we have just mostly progress on fixing some bugs that were reported. There is an experimental camera tilt effect that can be enabled to make the game camera look less static. And there’s a balance change for currents to affect bigger cells properly, but other th… Read More → Continue Reading →