Fancy Jumping This post is about development on Naev 0.9.0. Given that the old jump animation was a bit bland, fading in and out from white, we decided to give it a new spin with GLSL shaders. Furthermore, it is now possible to use multiple different jump animation… Continue Reading →
Vega Strike 0.7.0 Released! It is with great pleasure that the Vega Strike Development Team announces the release of Vega Strike 0.7.0 and VS:Upon The Coldest Sea 0.7.0. Continue Reading →
Trails for EVERYTHING! This post is about development on Naev 0.9.0. By moving to newer versions of OpenGL in version 0.8, we have modernized the rendering pipeline of Naev, however, we have not been making full use of that power. Well, at least not up until now. We are pro… Continue Reading →
Naev LÖVE This post is about development on Naev 0.9.0. . Disclaimer: the LÖVE project has nothing to do with Naev. We just thought their API was cool and decided to implement it. As you may know, the Naev scripting engine is written in Lua. Since the origina… Continue Reading →
Remnants of the Precursors – Beta update A new version of the Remnants of the Precursors Beta was released today – version 2.15. Since the Beta 2 release on Christmas, there have been a ton of updates and enhancements, many requested directl… Continue Reading →
Remnants of the Precursors – Beta update A new version of the Remnants of the Precursors Beta was released today – version 2.15. Since the Beta 2 release on Christmas, there have been a ton of updates and enhancements, many requested directl… Continue Reading →
Naev 0.8.2 Release! We are proud to announce the 0.8.2 release of Naev. This fixes some issues found in 0.8.1. We don’t expect there to be many remaining issues, but if you do find any, please report them at the issue tracker. Discussion about the game can also be had on… Continue Reading →
Pioneer 2021-02-03 First official release in a year, on the day, so suit up, and jump into your ship for an epic adventure into the infinite depth of space. As usual, please see changelog for the full list of features, code improvements, and bug fixes, but a selection fo… Continue Reading →
Naev 0.8.1 Release! We are proud to announce the 0.8.1 release of Naev. This fixes some important issues found in 0.8.0. Due to popular demand, time constant (previously known as time dilation) has been reduced significantly. We don’t expect there to be many remaining is… Continue Reading →
Remnants of the Precursors Beta 2 is now available! Remnants of the Precursors, a faithful modernization of the original Master of Orion (from 1993) has released its second public beta! Beta 2 is now text complete, which means that language translation… Continue Reading →