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Space

There are 263 posts filed in Space (this is page 23 of 27).

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Manual Zoom and Dizzyness

It has come to my attention that numerous people become dizzy while playing Naev. As it is to my interest that no physical discomfort happen while playing Naev I’ve dealt with probably the first cause which is the zoom. While the zoom is nice to have a…

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Games Planet in Arcade, Space | 2011-03-07 | Comment

Wikinaev

As part of our move to become more independent from Google’s services, which should allow us more flexibility and comfort, we have decided to host our own wiki. This wiki will allow us to organize proposals, todo and overall design considerations by ce…

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Games Planet in Arcade, Space | 2011-01-21 | Comment

Naev Etymology

Today we’ll talk about the name of this game: it’s history, pronunciation and how to write it. First off a bit of history, as you probably do know, NAEV originally stood for “Neutron Accelerated Extreme Velocity” although “Not Another Escape Velocity” …

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Games Planet in Arcade, Space | 2011-01-14 | Comment

0.5.0 Alpha Gameplay

Recently the new x.org brought me frustration. My open source driver broke down and I was left without being able to run Naev. After realizing I needed a kernel upgrade I found out the biggest benefit of gallium3d: I can make videos! So kudos to the op…

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Games Planet in Arcade, Space | 2011-01-08 | Comment

0.5.0 Status Update

Lots of you have complained about accuracy in Naev and hitting stuff with forward mounts. As part of the increased range and weapon rants it was unbearable in the sense you never hit anything unless you went point blank. I am proud to announce the impl…

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Games Planet in Arcade, Space | 2010-12-31 | Comment

0.5.0 Status Update

We haven’t posted in a while, so I decided to update even though we don’t have anything spectacular done (depending on your definition of spectacular). So what is going on? As you may know the current development and broken branch is the balance branch…

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Games Planet in Arcade, Space | 2010-12-21 | Comment

Correct Physics

WARNING: TECHNICAL POST

After much insistence on Deiz that something was wrong since we needed a hack to get ships to properly display 100% speed, we’ve finally found the culprit. Some old code of mine that what it did was:

c
void limit_speed( Vector…

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Games Planet in Arcade, Space | 2010-11-23 | Comment

Fancy new menu

After lots of nagging and harassing of developers we finally have it! The great epic new fancy main menu background, and what could be fancier than naev itself? Yes the background is a system (specifically it’s the start system for now). It’ll be a bit…

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Games Planet in Arcade, Space | 2010-11-16 | Comment

NAEV 0.4.2 is now available in openSUSE

While development continues towards 0.5.0, increased availability of the current stable release is always a good thing. NAEV can now be found in the openSUSE Games repository.

See here (this link is dead :() for downloadable packages for openSUSE 11.3…

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Games Planet in Arcade, Space | 2010-11-12 | Comment

Big Big Systems

So what happens when you take big systems and inject them with pure essence of big? You get Big Big Systems. How big are we talking? If an old system maybe had an effective radius of 3.75 kpx or so, now we have radius of 25 kpx. That’s a pretty big inc…

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Games Planet in Arcade, Space | 2010-11-10 | Comment

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