Impenetrable Using Bullet's continuous collision detection (CCD) the ball passing through saucers when attaining ludicrous speeds should be completely eliminated. This also allowed to flatten the saucers' collider… Continue Reading →
Picking sides Team preference can now be set, both using command-line arguments and the Open Encounter GUI. To change a player's team preference from the launcher, simply click their input icon. When running the ga… Continue Reading →
Modified Newtonian dynamics Several tweaks have been made to the game's physics, improving the saucer's maneuverability and its control over the ball… Continue Reading →
They’re everywhere! The latest release of Open Saucer adds network support, combined with split screen! Although networking functionality is still a little sensitive to lag: Available, but unfinished… Continue Reading →
Open Encounters Open Saucer now starts from a launcher called Open Encounter that helps players configure a match… Continue Reading →