Unciv: 3.17.14 3.17.14 Large performance boosts Solved ANRs caused by slow “quickstarts” Fixed music download error Show notification to cycle through visible resources when clicking on resource icon in Resource Overview. – By will-ca By xlenstra: Reworked buying b… Continue Reading →
Unciv: 3.17.13 3.17.13 Show construction icons in Cities Overview. – By will-ca Remove Discord RPC checks for unsuitable devices – By asda488 Allow unit movement after unit automation steps By SimonCeder: Continue Reading →
OpenHV: 20211029 Added new build palette icons 🎯 for pods’. Improved performance of forest 🌲 maps. Increased pod speeds and reduced the speed difference between them. Updated map Hide and Siege Corrected unreachable reource placement near the middle top edge of the m… Continue Reading →
Unciv: 3.17.12 3.17.12 Clarified Oil well / Refrigeration relation – By SomeTroglodyte Improved multiplayer screen performance – By GGGuenni By SimonCeder: Improve AI performance vs barbarians & AI settlers Conquistadors only settle other continents Fixed contes… Continue Reading →
Warzone2100: Release 4.2.0 – The Spectre Update With 340 commits since the last release, it’s time for Warzone 2100 v4.2.0!This release includes Spectators, Replays, Ultimate Scavengers, numerous fixes for multiplayer / skirmish balance, and more!4.2.0 General Highlights: Add Ultimate Scavengers to… Continue Reading →
Warzone2100: Release 4.2.0 – The Spectre Update With 340 commits since the last release, it’s time for Warzone 2100 v4.2.0!This release includes Spectators, Replays, Ultimate Scavengers, numerous fixes for multiplayer / skirmish balance, and more!4.2.0 General Highlights: Add Ultimate Scavengers to… Continue Reading →
Wesnoth: Wesnoth 1.16.0 — Dune Conquests Update After more than three years since 1.14.0, it’s again time for a fresh breath of air. The development team is proud to present The Battle for Wesnoth 1.16.0 (Dune Conquests Update), the first release of a new stable series containing the accumulated fi… Continue Reading →
Unciv: 3.17.11 3.17.11 City construction speedup with caching stats from tiles Fixed “[stats] from all [stat] buildings” check for stat relatedness By xlenstra: Fixed Siam’s unique applying multiple times Added missing unit type filter Enumified all remaining resour… Continue Reading →
Wesnoth: Wesnoth for iOS now free on the Apple App Store As of October 24, The Battle for Wesnoth for iOS is now permanently available for free on the Apple App Store.We made the decision to make the game available for free on iOS after facing various technical difficulties keeping the game updated on that … Continue Reading →
Wesnoth: 1.15.x add-ons server to be closed down Hi there!With the release of Wesnoth 1.16 Release Candidate 1 (1.15.18), all previous development versions in the 1.15.x series are no longer supported, and the add-ons server instance that serves all 1.16 betas, release candidates and gold releases h… Continue Reading →