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There are 1,536 posts filed in Strategy (this is page 11 of 154).

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ZeroK: Cold Take #29 – Aircraft, Ammo, and AA

Planes and Gunships play a large role in Zero-K which took years to get right. A lot is needed to reign in their gamebreaking speed and they are still only safe in a support role.Read it here: https://store.steampowered.com/news/app/334920/view/8338450…

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Games Planet in RTS, Strategy | 2025-07-13 | Comment

Unciv: 4.17.4

4.17.4
AI: swap spaceship parts into capital – By EmperorPinguin
Allow proposing peace between warring civs in trade window – By metablaster
Unique: May Paradrop to [tileFilter] tiles up to [positiveAmount] tiles away – By RobLoach
Added missing demand…

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Games Planet in 4x, Mobile, Strategy | 2025-07-11 | Comment

Unciv: 4.17.3

4.17.3
Added global tiles countable – By PhiRite
By RobLoach:

Vanilla, G&K: Fix Samurai ability to build Fishing Boats
Add unit state for tile improvement conditionals

By SomeTroglodyte:

Changing gold trade amounts using buttons reflected in po…

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Games Planet in 4x, Mobile, Strategy | 2025-07-05 | Comment

ZeroK: Zero-K v1.13.6.2 – Hotfixes and Tech-K AI

This is a hotfix for a new desync bug and an issue with commander range modules. Other fixes that we were working on made it in too, as well as a form of AI integration for Tech-K.Features

AIs now have their structures upgraded automatically in Tech-…

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Games Planet in RTS, Strategy | 2025-07-03 | Comment

Unciv: 4.17.2

4.17.2
Fixed ancient ruins spawning
Possilby fixed Android dev console – requires testing
Fixed Happiness being found as a global stat
Unique builder – trigger conditionals are not a superset of global uniques
Added ‘Unowned’ terrainFilter
By SomeTrogl…

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Games Planet in 4x, Mobile, Strategy | 2025-07-03 | Comment

ZeroK: Zero-K v1.13.6.0 – Bandit Madness

Bandit no longer exemplifies Quant's Rule with a potentially 1v1-breaking speed buff. Luckily there are still raiders with 90 speed (Duck and Pyro). Other Shieldbots have a few buffs, as well as several Spiders, with the Spider buffs being more for…

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Games Planet in RTS, Strategy | 2025-06-29 | Comment

Unciv: 4.17.1

4.17.1
CPU performance improvements
Fixed dev console requiring scrolling on small UI settings
By SomeTroglodyte:

Fix console tile find for quoted input or filters, requiring correct uppercase
Fix mod checker not offering to auto-update Uniques for ex…

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Games Planet in 4x, Mobile, Strategy | 2025-06-29 | Comment

OpenHV: 20250628

This is a hotfix release building upon the last stable release.

Fixed a crash in IRC chat when returning to the lobby #1295
Fixed the dedicated server not being available on all platforms.

Based on a stable release of @OpenRA

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Games Planet in RTS, Strategy | 2025-06-28 | Comment

OpenHV: 20250627

This is a patch release building upon the last stable release.

Fixed line wrap in IRC chat #1266
Fixed 🚒 fire department units being available in skirmish #1268
Fixed fire brigade units defaulting to unlimited refill 🧯
Fixed aircraft shadows in encycl…

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Games Planet in RTS, Strategy | 2025-06-27 | Comment

Unciv: 4.17.0

4.17.0
AI considers tile damage when deciding on which tile to heal on
Fixed building maintenance unique
By SomeTroglodyte:

Improve ModChecker UI
Allow mods with no global uniques, no ruins or no difficulties file

AI: better handling of improvement-b…

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Games Planet in 4x, Mobile, Strategy | 2025-06-26 | Comment

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