ZeroK: Zero-K v1.3.1.13 This version mainly has a weird buff for Weaver and an easier to use UI for creating turrets on spires. Hold Alt and select a build command to use it.Weaver looked pretty shoddy compared to other constructors with its high cost for little health and ut… Continue Reading →
ZeroK: Zero-k v1.3.1.8 – Overpowered Missile Update This version bring much needed intelligence in the realm of missile firing as well as some buffs to marginalized missile units. As such Hovercraft may now be OP but we will deal with that when we get there. Near term balance is secondary to non-frustra… Continue Reading →
ZeroK: Lobby server address changed Zero-K lobby server has been moved to a different machine.Please restart Zero-K lobby twice (to force it's upgrade) or use address "lobby.zero-k.info" if you are using other lobby program than Zero-K Continue Reading →
ZeroK: Zero-K v1.3.1.5 Units now deal as much damage as is stated in the detailed unit information panel (viewable by Space+Click on a unit). If a unit says it does 200 damage then it should kill a unit with 400 HP in two shots. There are a lot of cases so if you a unit that… Continue Reading →
ZeroK: Zero-K v1.3.1.0 Balance is ongoing for the new Sumo and Banisher has been reroled to better fit the riot role. Funnelweb, Wolverine and Swift have received some nerfs to make them more extreme within their desired role without being too good.Overdrive allocation in te… Continue Reading →
ZeroK: ZK 2v2 Tournament December 20th 2014 Time for the last tournament of the year is approaching! It will start at 09:00 UTC on 2014-12-20 and registration will be open until December 19 23:59 UTC. The current time in UTC can be seen at http://utctime.org/.Players of all skill levels are welc… Continue Reading →
ZeroK: Zero-K 2v2 Tournament 12/6/14 December's first and Parzival’s second tourney is to be held this Saturday, at 17:00 UTC, in 2v2 Swiss format.You can read up on the rules and sign up here. Continue Reading →
ZeroK: Zero-K v1.2.12.0 Reef arguably had the worst model in ZK and in this version it has finally received a remodel. This comes with some gameplay changes and an impressive hanger construction system. RyMarq continues to refine sea balance and Hovercraft have received some … Continue Reading →
ZeroK: ZK 1v1 Tournament November 29th 2014 The time has come to host a new tournament! This is going to be the second 1v1 tournament in this month, after the unfortunately under-advertised one hosted by Parzival. Hopefully we could do two sets in December as well :)The tournament will start on … Continue Reading →
ZeroK: Zero-K v1.2.11.0 and Halloween Event This release includes a lot of bugfixes and some changes to UI. Experience based morphs are removed, and several gameplay mechanics are made more consistent.Zombies This night, dead shall walk again! Wreckage left unattended for too long will self-r… Continue Reading →