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There are 1,458 posts filed in Strategy (this is page 21 of 146).

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Unciv: 4.13.6

4.13.6
Performance improvements!
AI prioritizes unit upgrades over purchasing new constructions
Units are not added to cities in resistance if non-resistant cities are available

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Games Planet in 4x, Mobile, Strategy | 2024-09-07 | Comment

Unciv: 4.13.5

4.13.5
Modding:

Make event choices ruleset objects, with standard ‘uniques’ field
Added ‘AI choice weight’ for event choices, techs, policies and promotions

Moved screen orientation setting from advanced tab to display tab
Performance: only trigger p…

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Games Planet in 4x, Mobile, Strategy | 2024-09-05 | Comment

Unciv: 4.13.4

4.13.4
Don’t allow constructing stockpiled-resource-requiring constructions when lacking the resources
Consume stockpiled resources when purchasing constructions that require them
Don’t show ‘ok’ ruleset validations when starting a new game
Set ‘auto a…

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Games Planet in 4x, Mobile, Strategy | 2024-09-01 | Comment

Wesnoth: Wesnoth 1.19.3

The first release of the new development series, Wesnoth 1.19.3, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The sou…

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Games Planet in Strategy, Turnbased | 2024-08-28 | Comment

Unciv: 4.13.3

4.13.3
Fixed ‘conquer city’ automation crash
Minor memory performance improvements
Natural wonders uniques generalized to work for terrain feature as well
Prep work for unit-based Events 🙂
Dev console displays enum options correctly when given incorre…

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Games Planet in 4x, Mobile, Strategy | 2024-08-27 | Comment

ZeroK: Cold Take #17 – Tactical and Strategic Cloaking

Invisible units are tricky to balance since they often feel unfair, and cloaking fields don't help. So we like to think about cloak in a few ways, depending on how it is used.Read it here: https://store.steampowered.com/news/app/334920/view/4268936…

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Games Planet in RTS, Strategy | 2024-08-25 | Comment

Unciv: 4.13.2-redo

4.13.2-redo

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Games Planet in 4x, Mobile, Strategy | 2024-08-24 | Comment

Unciv: 4.13.2-gp

Dammit changelog

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Games Planet in 4x, Mobile, Strategy | 2024-08-24 | Comment

Unciv: 4.13.2

4.13.2
Removed ‘continuous rendering’ setting, should always be false since Actions ‘override’ this and all our animations use Actions
Resolved – City overview updates when entering a city via it, changing info, and exiting
Fixed ‘don’t settle cities’…

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Games Planet in 4x, Mobile, Strategy | 2024-08-24 | Comment

Unciv: 4.13.1

4.13.1
Unit statuses, which are temporary promotions!

Can be applied with ‘This Unit gains the [promotion] status for [positiveAmount] turn(s)’
Can be removed with ‘This Unit loses the [promotion] status’

When selecting a unit, show only arrows relev…

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Games Planet in 4x, Mobile, Strategy | 2024-08-21 | Comment

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