Unciv: 4.8.15 4.8.15 By tuvus: AI units swap-retreat Melee units are now more likely to attack cities Nukes AI tweaks AI values traded gold using inflation By SomeTroglodyte: Tighten Ruleset validation for Terrain Automated units stay automated after upgrade Fix … Continue Reading →
Unciv: 4.8.14 4.8.14 Allow ‘[stats]’ unique on terrains – By SeventhM By SomeTroglodyte: PolicyPickerScreen description links to Civilopedia Fix music errors on android pause-via-homescreen-button Remove UniqueTarget.Terrain from UniqueType.Stats as there is no im… Continue Reading →
Wesnoth: Wesnoth 1.17.22 The newest release of the development series, Wesnoth 1.17.22, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The sourc… Continue Reading →
ZeroK: Zero-K v1.11.10.0 This is a hotfix release for an engine bug that could be used to place geos anywhere.Modding Units can now be tinted, rescaled and made glowing via customparams: model_tint = "1.0 0.5 0.0" — R G B model_glow = "0.1 0.2 0.3 1.0&… Continue Reading →
0AD: Leadership Changes Stan` is stepping down as leader of the project. You can see his retirement post here: https://wildfiregames.com/forum/topic/108607-leadership-changes/#comment-558009 Continue Reading →
Unciv: 4.8.13 4.8.13 By SeventhM: Fix auto assign production not working after a building is built Fix consuming resources not being affected by conditionals By SomeTroglodyte: Allow games with zero researched techs to be ‘before’ the Ancient Era Minor Fix: Victo… Continue Reading →
Fheroes2: version 1.0.9 Improve the AI logic regarding spells and monster positioning on the battlefield as well as path planning logic on the Adventure Map Add the ability to confirm actions in battle for touch devices Use the “continue movement” button on the Adventure Map… Continue Reading →
Unciv: 4.8.12 4.8.12 Automated units can fortify/set up/other actions AI now uses free tech points – By tuvus By SomeTroglodyte: Align ruleset icons in text to font metrics Continue Reading →