FGD Planets
FGD Planets
FOSS game & dev news
Skip to content
  • About
  • Sources

Strategy

There are 1,540 posts filed in Strategy (this is page 8 of 154).

Post navigation

ZeroK: Zero-K v1.13.12.1 – Mostly Graphics Fixes

The Huge Graphics Update of last week was a huge success and only introduced a few minor issues. This update fixes the ones that we are aware of.

Fixed a texture detail issue that made units slightly pixelated and a bit harder to distinguish at mediu…

Continue Reading →
Games Planet in RTS, Strategy | 2025-12-29 | Comment

Unciv: 4.19.4-patch1

4.19.4-patch1

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2025-12-27 | Comment

Unciv: 4.19.4

4.19.4
minor perf(cpu): better order for ‘ignore terrain change’ operations
By RobLoach:

Correct MP games’ first turn time
Restore Civilopedia Event-based Tutorials

By EmperorPinguin:

AI: don’t send workers to other civ’s territory
AI: keep wanderin…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2025-12-27 | Comment

Unciv: 4.19.3

4.19.3
Remove incompatible improvements in progress upon changing terrain
By EmperorPinguin:

AI: choose favoredReligion more often
AI: build settlers also when at war

Modding: Add city context to turn start & end uniques from buildings – By Seven…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2025-12-24 | Comment

VCMI 1.7.0 released

VCMI 1.7.0 released A new major release just arrived: VCMI 1.7.0! This time we focused on combat experience, quality-of-life improvements, big editor & mo…

Continue Reading →
Games Planet in RPG, Strategy, Turnbased | 2025-12-23 | Comment

ZeroK: Zero-K v1.13.12.0 – Huge Graphics Update

This update overhauls the tech behind drawing units, wrecks and map features on your screen. This has many advantages. To start with, it allows for more and better looking fancy unit rendering effects, many of which are showcased in gif form below. It …

Continue Reading →
Games Planet in RTS, Strategy | 2025-12-22 | Comment

Fheroes2: version 1.1.13

Improve Random Map Generator capabilities and stability
Bring the iOS build to a playable state
Improve the AI’s use of spells in battles, including additional spells
Add drag-to-draw functionality to the Terrain and Erase brushes in the Editor
Over 3…

Continue Reading →
Games Planet in Engine, Strategy, Turnbased | 2025-12-21 | Comment

Widelands 1.3 Released

The Widelands Development Team is proud to announce the immediate availability of the stable release Widelands 1.3.
Windows installer Intel 64 bit · Intel 32 bit · ARM 64 bit
Mac packages (64 bit) MacOS ≥ 12.0 Intel · MacOS ≥ 12.0 ARM
Linux (64 bit…

Continue Reading →
Games Planet in RTS, Simulation, Strategy | 2025-12-21 | Comment

Unciv: 4.19.2

4.19.2
AI improvements – By EmperorPinguin
By SomeTroglodyte:

Fix City button problems
Miscellaneous fixes and small changes
Distance-based unit cycle order (opt-in)
Fix battle modifier not being translated
Fix OneTimeRemovePolicy triggered Unique
Pre…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2025-12-20 | Comment

Mindustry: Build 154 (Beta) – Major Audio Rework

This release includes a complete sound rework for most units and blocks, with a focus on Serpulo content. The audio engine has also been improved to handle more simultaneous sounds without cutting off playback.This release also removes the Serpulo back…

Continue Reading →
Games Planet in Mobile, Strategy | 2025-12-16 | Comment

Post navigation

Planets

  • Games Planet
  • Dev Planet

Network

  • Forum
  • IRC chat

Categories

  • 4x
  • Arcade
  • Art
  • Engine
  • FPS
  • Mobile
  • Party
  • Puzzle
  • Racing
  • Roguelike
  • RPG
  • RTS
  • Simulation
  • Space
  • Sport
  • Strategy
  • Tools
  • Turnbased
  • Uncategorised
  • Voxel
  • VR
Independent Publisher empowered by WordPress