Libre Arts: Weekly recap — 16 April 2023 Week highlights: new versions of Curtail, Pitivi, and Zrythm, new features in GIMP, UX/UI updates in FreeCAD, updates of Krita and Blender add-ons. GIMP The Search Actions dialog now shows menu paths and is able to locate GEGL operations t… Continue Reading →
Libre Arts: Weekly recap — 9 April 2023 This is a shorter-than-usual recap. Week highlights: OpenShot 3.1.0 released, GIMP and Krita get new features, Jabier Arraiza is leaving Inkscape. GIMP Several nice little patches are making their way to future GIMP 3.0. Now when you try t… Continue Reading →
Libre Arts: Weekly recap — 2 April 2023 Week highlights: new releases of Blender, QCAD, Qtractor, first pre-release of Inkscape 1.3, new features in GIMP, FreeCAD, Ardour. GIMP CmykStudent added initial support for the QOI file format that is intended to be a replacement for PNG… Continue Reading →
Libre Arts: Weekly recap — 26 March 2023 Week highlights: new releases of topologicpy and LSP plugins, new features and improvements in GIMP, Inkscape, FreeCAD, Olive, automatic generation of subtitles from audio is coming to Kdenlive. GIMP There’s some minor porting of var… Continue Reading →
Libre Arts: Weekly recap — 19 March 2023 Week highlights: DreamWorks Animation releases source code of MoonRay renderer, new beta and final releases of Siril, HDRView, MFEKglif, QGIS, major changes coming to FreeCAD. GIMP CmykStudent is proposing to start working on real non-destructive editi… Continue Reading →
Libre Arts: Weekly recap — 12 March 2023 Week highlights: new features in GIMP and HDRview, new releases of Armory 3D, VCV Rack, and plugdata. GIMP CmykStudent added a checkbox that temporarily disables the floating on-canvas toolbar for the Text tool. The patch is currently sitt… Continue Reading →
Rust GameDev: This Month in Rust GameDev #43 – February 2023 Welcome to the 43rd issue of the Rust GameDev Workgroup’s monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem … Continue Reading →
Libre Arts: Weekly recap — 5 March 2023 Still settling in, shorter recap again. Week highlights: new releases of GIMP and Godot, new features in Krita and Inkscape. GIMP 2.10.34 The GIMP team released another update in the stable series, mostly with bugfixes and some minor new f… Continue Reading →
Libre Arts: Weekly recap — 26 February 2023 Week highlights: new release of darktable and Zrythm, new WIP features in Krita, new AVL drumkit, Blender changes release schedule with the 4.x. series. Less software news, more artworks this time. GIMP Not much going on in the main development branch,… Continue Reading →
Rust GameDev: This Month in Rust GameDev #42 – January 2023 Welcome to the 42nd issue of the Rust GameDev Workgroup’s monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem… Continue Reading →