Libre Arts: Introducing Mayo So you have a 3D design file and you only need to view it, you don’t like the idea of launching an entire 3D CAD program like FreeCAD, and you are on Linux. What do you do? I’m giving you Mayo, an open-source viewer by Hugues Delorme, based… Continue Reading →
Libre Arts: Weekly recap — 29 January 2023 Week highlights: Pixar makes a new USD release, Autodesk releases Open RV and DNEG releases xSTUDIO, FreeCAD contributor starts an open-core company. GIMP Jehan and CmykStudent recently started porting plugins from GtkAction to GAction, which is the la… Continue Reading →
Rust GameDev: This Month in Rust GameDev #41 – December 2022 Welcome to the 41st issue of the Rust GameDev Workgroup’s monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem… Continue Reading →
Rust GameDev: Rust Graphics Meetup 3 The third Rust Graphics Meetup will take place on Jan 28th at 16:00 UTC+0. This meetup is a chance to see what others have been working on in the Rust graphics community. You can see videos from the previous meetups here. The meetup will take place… Continue Reading →
Libre Arts: Weekly recap — 22 January 2022 There have been many interesting updates in the last 3 weeks, I’ve picked the ones I can realistically handle. Highlights: OBS Studio 29, Pinta 2.1, HDRView 1.7.1, Synfig 1.4.4, Ossia Score 3.1.6, and more. Creative Freedom Summit Videos f… Continue Reading →
Libre Arts: 2023 in preview When I started interviewing FOSS developers some 18 years ago, 7 out the 18 projects covered in this recap did not even exist, 1 was still distributed as proprietary software only, and most of the other projects were so far from their proprietary count… Continue Reading →
Libre Arts: Weekly recap — 25 December 2022 The next weekly recap will be out in January. But for now, here are this week’s highlights: new releases of darktable, Hugin, LSP Plugins. darktable 4.2 The new version of this digital photography workflow application delivers several majo… Continue Reading →
Libre Arts: darktable 4.2 The latest release of darktable has several really good changes, here is a quick video overview with its text/pictures version below. Sigmoid module The new module called “sigmoid” does a very sensible scene-to-display t… Continue Reading →
Libre Arts: Hugin 2022 New annual release of Hugin, free/libre panorama maker, has arrived with UX improvements. It’s been a long time since Hugin has seen active development. However, the few people still working on this project do make regular releases with useful ch… Continue Reading →
Rust GameDev: This Month in Rust GameDev #40 – November 2022 Welcome to the 40th issue of the Rust GameDev Workgroup’s monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem… Continue Reading →