FGD Planets
FGD Planets
FOSS game & dev news
Skip to content
  • About
  • Sources

Tools

There are 241 posts filed in Tools (this is page 21 of 25).

Post navigation

Libre Arts: Week recap — 21 July 2020

Week highlights: new releases of Blender, MusE, Zrythm, MuseScore, new release of darktable shaping up, lots of improvements across multiple major projects like FreeCAD, LibreCAD, BlenderBIM, Siril.
Graphics
Jehan Pages moved OpenCL support in GIMP bac…

Continue Reading →
Dev Planet in Art, Tools | 2020-07-21 | Comment

Libre Arts: How to use math input in GIMP

One semi-hidden feature in GIMP is that you can do simple calculations in the spinbox widgets where you input numeric values. This tutorials explains how it works and all the advanced things you can do there.
So this recent repost on Twitter by the GIM…

Continue Reading →
Dev Planet in Art, Tools | 2020-07-15 | Comment

Libre Arts: Week recap — 13 July 2020

Okay, this is a little embarassing. Certain family-related stuff kept me from posting more, so there’s an almost 4 months long gap. Let’s quickly amend some of that.
Graphics
I think it’s fair to say the Inkscape v1.0 release is proba…

Continue Reading →
Dev Planet in Art, Tools | 2020-07-13 | Comment

Rust GameDev: This Month in Rust GameDev #11 – June 2020

Welcome to the eleventh issue of the Rust GameDev Workgroup’s
monthly newsletter.
Rust is a systems language pursuing the trifecta:
safety, concurrency, and speed.
These goals are well-aligned with game development.
We hope to build an inviting ecosyst…

Continue Reading →
Dev Planet in Engine, Tools | 2020-07-07 | Comment

Libre Arts: Podcast ep. 003 – Paul Davis on fixing big Linux audio issues

This is a the second part of the interview with Paul Davis, lead developer of Ardour, a free/libre digital audio workstation.
In the first part, we spoke mostly about all things Ardour. But now it’s time to talk about some big stuff that is relev…

Continue Reading →
Dev Planet in Art, Tools | 2020-07-05 | Comment

Rust GameDev: This Month in Rust GameDev #10 – May 2020

Welcome to the tenth issue of the Rust GameDev Workgroup’s
monthly newsletter.
Rust is a systems language pursuing the trifecta:
safety, concurrency, and speed.
These goals are well-aligned with game development.
We hope to build an inviting ecosystem …

Continue Reading →
Dev Planet in Engine, Tools | 2020-06-08 | Comment

Libre Arts: Podcast ep. 002 – Paul Davis on the deep rewrite of Ardour

This is the first part of a long interview with Paul Davis, founder and lead developer of Ardour, free/libre digital audio workstation.

Hello Paul!
Hi Alexandre, how are you?
I’m fine. How are you doing?
Great, thank you!
So you recently moved t…

Continue Reading →
Dev Planet in Art, Tools | 2020-06-07 | Comment

Libre Arts: Going above and beyond with Inkscape 1.0

After almost 17 years in the making, Inkscape 1.0 is out. Let’s be fair: this is one of those cases when the version number doesn’t nearly represent what’s actually in the box. The software was perfectly usable right at the point of f…

Continue Reading →
Dev Planet in Art, Tools | 2020-05-12 | Comment

Rust GameDev: This Month in Rust GameDev #9 – April 2020

Welcome to the ninth issue of the Rust GameDev Workgroup’s
monthly newsletter.
Rust is a systems language pursuing the trifecta:
safety, concurrency, and speed.
These goals are well-aligned with game development.
We hope to build an inviting ecosystem …

Continue Reading →
Dev Planet in Engine, Tools | 2020-05-06 | Comment

Libre Arts: You’d have to be crazy to rewrite GIMP in anything — Interview with Ell

There aren’t many things as empowering as seeing a seemingly random person starting to hack on a free software project with a huge codebase and quickly grow into a major contributor that suddenly everyone listens to. So I listened some more. This…

Continue Reading →
Dev Planet in Art, Tools | 2020-05-02 | Comment

Post navigation

Planets

  • Games Planet
  • Dev Planet

Network

  • Forum
  • IRC chat

Categories

  • 4x
  • Arcade
  • Art
  • Engine
  • FPS
  • Mobile
  • Party
  • Puzzle
  • Racing
  • Roguelike
  • RPG
  • RTS
  • Simulation
  • Space
  • Sport
  • Strategy
  • Tools
  • Turnbased
  • Uncategorised
  • Voxel
  • VR
Independent Publisher empowered by WordPress