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There are 245 posts filed in Tools (this is page 23 of 25).

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Rust GameDev: This Month in Rust GameDev #6 – January 2020

Welcome to the sixth issue of the Rust GameDev Workgroup’s
monthly newsletter.
Rust is a systems language pursuing the trifecta:
safety, concurrency, and speed.
These goals are well-aligned with game development.
We hope to build an inviting ecosystem …

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Dev Planet in Engine, Tools | 2020-02-16 | Comment

Libre Arts: Week recap — 10 February 2020

Highlights: new release of RawTherapee, Cinelerra, and OpenShot available, the Krita team is fixing unit tests, there are even more UX fixes in GIMP, there have been major Godot news, the enve developer is unstoppable!
Graphics
Kuntal Majumder posted a…

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Dev Planet in Art, Tools | 2020-02-10 | Comment

Rust GameDev: Rust Game Development – Ecosystem Survey

In August last year, we conducted a survey for the Rust gamedev ecosystem.
After an unfortunate delay, we can finally present the results.
We received a whopping 403 responses!
This trove of valuable feedback will inform the WG’s roadmap for 2020.
Ho…

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Dev Planet in Engine, Tools | 2020-02-06 | Comment

Libre Arts: Week recap — 3 February 2020

Highlights: new releases of ART, Synfig, and OpenToonz, massive improvements in GIMP, Siril, Blender, enve, and Olive, new beta of Shotcut, a great deal of bugfixing in Krita for upcoming v4.3.0.
Graphics
January has been all sorts of fun for many proj…

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Dev Planet in Art, Tools | 2020-02-03 | Comment

Rust GameDev: This Month in Rust GameDev #5 – December 2019

Welcome to the fifth issue of the Rust GameDev Workgroup’s
monthly newsletter.
Rust is a systems language pursuing the trifecta:
safety, concurrency, and speed.
These goals are well-aligned with game development.
We hope to build an inviting ecosystem …

Continue Reading →
Dev Planet in Engine, Tools | 2020-01-10 | Comment

Libre Arts: Colophon

Technical information on the website and how we made it.
“We” are paperdigits (Mica), darix, and Pat David
(the strange people behind PIXLS.US).
Site
This website is generated as a static website using the Hugo generator.
The theme is based…

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Dev Planet in Art, Tools | 2020-01-01 | Comment

Libre Arts: Week recap — 29 December 2019

Highlights: darktable 3.0.0 release and beta release of MyPaint 2.0, major updates of Kdenlive and FlowBlade, OpenToonz is approaching v1.4, Blender entered bug tracker curfew, quite a lot of excitement in the BIM department.
Graphics
The past few pre-…

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Dev Planet in Art, Tools | 2019-12-29 | Comment

Libre Arts: Introducing enve, free/libre 2D animation tool

One of my common mistakes is sticking around a new interesting project for a long time without telling more people about it. So without further ado, I’m giving you enve, a free/libre 2D animation tool by Maurycy Liebner.
The essentials
Since people pay…

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Dev Planet in Art, Tools | 2019-12-23 | Comment

Libre Arts: Week recap — 10 December 2019

Highlights: development updates from IfcOpenShell and Apertus projects, Mantaflow and USD support to undergo review for Blender 2.82 inclusion, Ardour is getting built-in MP3 support (for realzies!).
Graphics
It has been a more or less quite week for b…

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Dev Planet in Art, Tools | 2019-12-10 | Comment

Rust GameDev: This Month in Rust GameDev #4 – November 2019

Welcome to the fourth issue of the Rust GameDev Workgroup’s
monthly newsletter.
Rust is a systems language pursuing the trifecta:
safety, concurrency, and speed.
These goals are well-aligned with game development.
We hope to build an inviting ecosystem…

Continue Reading →
Dev Planet in Engine, Tools | 2019-12-08 | Comment

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