Rust GameDev: This Month in Rust GameDev #46 – May 2023 Welcome to the 46th issue of the Rust GameDev Workgroup’s monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem… Continue Reading →
Rust GameDev: This Month in Rust GameDev #45 – April 2023 Welcome to the 45th issue of the Rust GameDev Workgroup’s monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem… Continue Reading →
Libre Arts: Weekly recap — 28 May 2023 Once again, a very short recap. Week highlights: Blender Studio announces their next open movie project, Intel Open Image Denoise 2.0 is out with major improvements, Krita and Ardour are getting new features. GIMP When I posted last week t… Continue Reading →
Libre Arts: Weekly recap — 21 May 2023 Week highlights: Blender 3.6 beta is out, MLT gets more 10-bit video support, VGC Illustration gets UI update and new tools, DrMr sampler gets a new life in a fork. GIMP The GIMP team is meeting live this week somewhere in the EU, for the … Continue Reading →
Libre Arts: Weekly recap — 14 May 2023 This is a very brief recap. Highlights: further steps towards non-destructive editing in GIMP, new features in Krita, new releases of OpenToonz and PlugData. GIMP Two patches by CmykStudent have been merged to the main development branch: … Continue Reading →
Libre Arts: Weekly recap — 7 May 2023 Week highlights: Google Summer of Code 2023 project announced, new releases of DreamWorks MoonRay, BlenderBIM, dav1d, new features in FreeCAD and Ardour. GSoC 2023 projects Google announced Summer of Code 2023 projects this week. Just to n… Continue Reading →
Libre Arts: GSoC 2023 projects have been announced Google Summer of Code 2023 projects have just been announced, so I thought I’d do a quick overview of what’s coming. This year, some things are totally expected, but there are also some very nice surprises. Let’s get on with this. GIMP Las… Continue Reading →
Libre Arts: Weekly recap — 30 April 2023 Week highlights: new releases of Kdenlive, Ardour, Audacity, Brickworks, Dragonfly Reverb, new features in GIMP, Krita, FreeCAD, Mayo. GIMP GIMP is still getting small improvements despite the shift of the focus towards stabilizing for v3…. Continue Reading →
Rust GameDev: This Month in Rust GameDev #44 – March 2023 Welcome to the 44th issue of the Rust GameDev Workgroup’s monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem… Continue Reading →
Libre Arts: Audacity 3.3.0 released The release notes for Audacity 3.3.0 say it’s “focused on under-the-hood changes”. It’s true, but there are some very useful and long-anticipated new features too. Number one feature, in my opinion, is the newly added musical ti… Continue Reading →