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There are 241 posts filed in Tools (this is page 8 of 25).

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Libre Arts: Weekly-ish recap — 22 October 2023

Week highlights: new releases of LightZone, OSPRay, and Ardour, exciting changes coming to Krita.
Inkscape
A huge amount of changes lately come from Daniel Boles and Tavmjong Bah, both working on the GTK4 port of the program. Meanwhile the rest of the …

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Dev Planet in Art, Tools | 2023-10-22 | Comment

Libre Arts: Weekly-ish recap — 16 October 2023

Quite a few things happened since the last recap. Let’s focus on the main
ones. Highlights: new major releases of Krita and Ardour, major changes in
FreeCAD, two commercial wavetable synths get open-sourced, Focusrite lends a
hand to a drivers/UI devel…

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Dev Planet in Art, Tools | 2023-10-16 | Comment

Rust GameDev: Rust Gamedev Meetup 31

The 31th Rust Gamedev Meetup took place on October 14th. You can watch the
recording of the meetup here on YouTube. The meetup will take
place on the Rust Gamedev YouTube and Twitch.
The meetups take place on the second Saturday of every month via …

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Dev Planet in Engine, Tools | 2023-10-14 | Comment

Rust GameDev: Rust Gamedev Meetup 30

The 30th Rust Gamedev Meetup took place on September 23rd. You can watch the
recording of the meetup here on YouTube. The meetup will take
place on the Rust Gamedev YouTube and Twitch.
The meetups take place on the second Saturday of every month vi…

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Dev Planet in Engine, Tools | 2023-09-23 | Comment

Libre Arts: Weekly recap — 3 September 2023

This is a comparatively short recap, because there haven’t been all that many changes and releases. Highlights: new features in Inkscape and FreeCAD, new releases of BlenderBIM and libwacom, cool new stuff in Ardour.
Inkscape
The Swatches dock UI has b…

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Dev Planet in Art, Tools | 2023-09-03 | Comment

Rust GameDev: This Month in Rust GameDev #48 – July 2023

Welcome to the 48th issue of the Rust GameDev Workgroup’s
monthly newsletter.
Rust is a systems language pursuing the trifecta:
safety, concurrency, and speed.
These goals are well-aligned with game development.
We hope to build an inviting ecosystem…

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Dev Planet in Engine, Tools | 2023-08-31 | Comment

Libre Arts: Weekly recap — 28 August 2023

Week highlights: new releases of Kdenlive, LSP plugins, Geonkick, Sigil; great
new features in GIMP and Ardour; a new materials system is coming to FreeCAD,
some rather depressing news about Olive.
GIMP
CmykStudent added Adobe Swatch Exchange palette i…

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Dev Planet in Art, Tools | 2023-08-28 | Comment

Libre Arts: Weekly recap — 21 August 2023

Double-week highlights: new releases of Qucs-S, Bespoke Synth, and VCV Rack, progress with GIMP’s autoexpanding layers and CMYK PDF exporting in Inkscape, exciting changes in Ardour.
GIMP
The most interesting bit of news is actually from late July:

…

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Dev Planet in Art, Tools | 2023-08-21 | Comment

Libre Arts: Weekly recap — 7 August 2023

Highlights of the last few weeks: new releases of Inkscape, FreeCAD, LSP plugins, MuseScore, first beta of Krita 5.2, CMYK PDFs are coming in Inkscape v1.4, and more.
GIMP
The patch by mr.fantastic adding support for on-canvas alignment and even distri…

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Dev Planet in Art, Tools | 2023-08-07 | Comment

Rust GameDev: This Month in Rust GameDev #47 – June 2023

Welcome to the 47th issue of the Rust GameDev Workgroup’s
monthly newsletter.
Rust is a systems language pursuing the trifecta:
safety, concurrency, and speed.
These goals are well-aligned with game development.
We hope to build an inviting ecosystem…

Continue Reading →
Dev Planet in Engine, Tools | 2023-08-01 | Comment

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