BehindTheHedge: Goodies! [img]/images/bloghogs/behindthehedge.png[/img] In the [b][i]BehindTheHedge[/i][/b] series we provide brief glimpses into what’s going on at the development side of the game. In [url=/node/8770]this episode[/url] I talk about a few random assorted new… Continue Reading →
32bit linux now works again using pas2c. A bit of history. With Hedgewars 0.9.23, we shifted to SDL2. While there were a fair # of SDL2 related issues that had to be addressed, there was one we didn’t notice. Unbeknownst to us, FreePascal had an alignment bug. This was triggered by a CPU f… Continue Reading →
Hedgewars 0.9.25 released! Hooray, version 0.9.25 is here! HighlightsComplete overhaul of Continental supplies Can adjust weapon start and crate probabilities in Balanced Random Weapon Lots of smaller tweaks for existing weapons Remove rubber duck Rework team rankings Tied team… Continue Reading →
Remnants Development Blog Alpha 5 of Remnants of the Precursors will be available on December 25th, 2019. You can follow development information and general discussion about the game at https://www.Reddit.com/r/rotp Thanks for… Continue Reading →
Remnants Development Blog Alpha 5 of Remnants of the Precursors will be available on December 25th, 2019. You can follow development information and general discussion about the game at https://www.Reddit.com/r/rotp Thanks for… Continue Reading →
News from September 2017 News from September 2017New website, forum and moreThe VCMI project now has a modern, static websiteusing Hugo as generator. Everybody is welcome tocontribute on GitHub. Links areprovided for all of our social networks, so check them out and followif y… Continue Reading →
News from September 2017 New website, forum and more The VCMI project now has a modern, static website using Hugo as generator. Everybody is welcome to contribute on GitHub. Links are provided for all of our social networks, so check them out and follow if you want to be notif… Continue Reading →
VCMI 0.99 released VCMI 0.99 releasedWe’re back with new major release!A lot of work has been done to ensure game stability. A number of “impossible” crash bugs were tracked down and fixed. This opens up chance for better multiplayer support in the future.RMG has undergo… Continue Reading →
VCMI 0.99 released We’re back with new major release! A lot of work has been done to ensure game stability. A number of “impossible” crash bugs were tracked down and fixed. This opens up chance for better multiplayer support in the future. RMG has under… Continue Reading →
VCMI 0.98 released VCMI 0.98 releasedWe’re happy to give you new version VCMI 0.98.Previous release 0.97 was not very satisfactory, it has a number of issues with AI as well as crashbugs. Luckily now all these problems are solved and you can play new VCMI 0.98 with no pr… Continue Reading →