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Voxel

There are 460 posts filed in Voxel (this is page 39 of 46).

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This Week In Veloren 80

This week we prepare for the 0.7 release. With the code freeze, we don’t have
too many new features to talk about, but we get a rundown on particle timing
from @lobster.
– AngelOnFira, TWiV Editor
Contributor Work
Thanks to this week’s contributors, @y…

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Games Planet in RPG, Voxel | 2020-08-09 | Comment

This Week In Veloren 79

As 0.7 is wrapping up, we see some bigger systems getting ready to be merged. We
hear from @Slipped about progress on animations. @Songtronix also gives us an
update on Airshipper 0.4.
– AngelOnFira, TWiV Editor
Contributor Work
Thanks to this week’s c…

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Games Planet in RPG, Voxel | 2020-08-02 | Comment

This Week In Veloren 78

This week has seen lots of progress from lots of developers. @Sharp gives us
some perspective into refactoring the world dimension constant.
– AngelOnFira, TWiV Editor
Contributor Work
Thanks to this week’s contributors, @xMAC94x, @imbris, @yusdacra, @…

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Games Planet in RPG, Voxel | 2020-07-26 | Comment

This Week In Veloren 77

This week we hear about @lobster’s progress on particles. @AngelOnFira
discusses multithreading gamedev.
– AngelOnFira, TWiV Editor
Contributor Work
Thanks to this week’s contributors, @AngelOnFira, @Sharp, @Pfau, @imbris,
@Menko1437, @zesterer, @Slipp…

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Games Planet in RPG, Voxel | 2020-07-19 | Comment

This Week In Veloren 76

This week we see lots of progress on UI as the crafting screen is coming
together. @lobster gives us an overview of their progress on the particle
system. @xMAC94x gives us a tutorial on how to get started writing translations
for people who know other…

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Games Planet in RPG, Voxel | 2020-07-12 | Comment

This Week In Veloren 75

Welcome to the longest Veloren blog post so far! This week we hear from @xMAC94x
about the network switchover. @imbris discusses an interesting bug. @zesterer
overhauled pathfinding and wrote about how it’s better. @Sharp shares some
insights about how…

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Games Planet in RPG, Voxel | 2020-07-05 | Comment

This Week In Veloren 74

This week we get a large update from the animation team. @Gemu talks modeling,
@Snowram skeletons, and @Slipped technique. @XVar gives us a rundown on the
progress being made on the skill system. We also have another art blog by @Pfau.
– AngelOnFira, T…

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Games Planet in RPG, Voxel | 2020-06-28 | Comment

This Week In Veloren 73

This week, we have a lot of updates from external platforms. @Pfau has another
art blog to show off. There is a lot of updates from the writing working group.
We hear about testing and documentation from @AngelOnFira.
– AngelOnFira, TWiV Editor
Contrib…

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Games Planet in RPG, Voxel | 2020-06-21 | Comment

This Week In Veloren 72

This week, we have work from new contributors. We hear from @zesterer about
test economic simulations. @xMAC94x has been working on merging networking, and
wrote about the process.
– AngelOnFira, TWiV Editor
Contributor Work
Thanks to this week’s contr…

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Games Planet in RPG, Voxel | 2020-06-14 | Comment

This Week In Veloren 71

This week, there is a lot of external work to check out. This includes the Rust
Gamedev monthly newsletter, an interview with GamingOnLinux, and @Pfau’s art
blog. We also have new contributors to our Open Collective!
– AngelOnFira, TWiV Editor
Contribu…

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Games Planet in RPG, Voxel | 2020-06-07 | Comment

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