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Voxel

There are 456 posts filed in Voxel (this is page 46 of 46).

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This Week In Veloren 6

This week has been a slower week on the programming side. More than anything, lots of discussions have occurred to problem solve future issues. Lots of concept art though! This week’s blog was written by @AngelOnFira, with an excerpt from @xMAC94x, and…

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Games Planet in RPG, Voxel | 2019-03-10 | Comment

This Week In Veloren 5

With the netcode in a state that is useable, lots of functionality has been making its way into the refactor. There is also lots of new concept art, so be sure to check that out! This week’s blog was written by @Pfau and @AngelOnFira.
Programming
With …

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Games Planet in RPG, Voxel | 2019-03-03 | Comment

This Week In Veloren 4

The netcode was merged into the refactor! Lots of concept art has been worked on, with lots of interesting new creatures. We also discuss the weird benchmark results from last week’s blog, and the refactoring of Veloren’s GitLab CI.
Programming
The net…

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Games Planet in RPG, Voxel | 2019-02-24 | Comment

This Week In Veloren 3

This week is the week of netcode. With @LunarEclipse working heavily on it, lots of progress has been made. There is still a little more to do, but this is a crucial part of the refactor.
Programming
There has been a significant amount of work done to …

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Games Planet in RPG, Voxel | 2019-02-17 | Comment

This Week In Veloren 2

This week has had another big push on the refactoring front. Also, big strides will be coming to the netcode soon!
Programming
@zesterer took the time to do a Q&A to answer lots of engine questions for the programmers. Since the Discord server is s…

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Games Planet in RPG, Voxel | 2019-02-10 | Comment

This Week In Veloren 1

This week has seen a lot of new programmers join the project. With the refactor still ongoing, it is a great time to give tasks out to beginners to help them learn the code base.
Programming
With @AngelOnFira and @thatkindof joining the crew of program…

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Games Planet in RPG, Voxel | 2019-02-03 | Comment

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