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Voxel

There are 462 posts filed in Voxel (this is page 46 of 47).

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This Week In Veloren 12

This week, there was a ton of progress on the engine. In this blog, we take a look at how 0.2 is coming, as well as what certain programmers have worked on. We have a large section about networking written by @Zesterer, and a new coding challenge! This…

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Games Planet in RPG, Voxel | 2019-04-21 | Comment

This Week In Veloren 11

We saw a large influx of users on the Veloren Discord this week! We also take a look at the current 0.2 milestone, and what’s required to reach it. We also introduce the Veloren Coding Challenge and take a look at the newly found networking issues. Thi…

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Games Planet in RPG, Voxel | 2019-04-14 | Comment

This Week In Veloren 10

Lots of UI concepts this week. Also, a big change to the GitLab repo, and the start of a programming manual for Veloren. This week’s blog was edited by @AngelOnFira, with the art section curated by the one and only @Pfau!
Programming
A pretty big chang…

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Games Planet in RPG, Voxel | 2019-04-07 | Comment

This Week In Veloren 9

Big news this week, we’ve finally heard from Wollay! In other news, lots of info on the world sim system. No art section this week, but we’ll return next week with a full blog! The blog this week was edited by @AngelOnFira, with a section on world sim …

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Games Planet in RPG, Voxel | 2019-03-31 | Comment

This Week In Veloren 8

This week has only the art section curated by @Pfau. I (@AngelOnFira) just got back from a trip, and I’m still getting back into the swing of things. Expect a much large dev blog next week! 🙂
Art

Char Selection Window: Right now…

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Games Planet in RPG, Voxel | 2019-03-24 | Comment

This Week In Veloren 7

This week, we’ve seen a few different contributors getting tasks completed. There is also more discussion about networking and character animation. This week’s blog was written by @AngelOnFira, with the art section curated by @Pfau.
Programming
@imbris…

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Games Planet in RPG, Voxel | 2019-03-17 | Comment

This Week In Veloren 6

This week has been a slower week on the programming side. More than anything, lots of discussions have occurred to problem solve future issues. Lots of concept art though! This week’s blog was written by @AngelOnFira, with an excerpt from @xMAC94x, and…

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Games Planet in RPG, Voxel | 2019-03-10 | Comment

This Week In Veloren 5

With the netcode in a state that is useable, lots of functionality has been making its way into the refactor. There is also lots of new concept art, so be sure to check that out! This week’s blog was written by @Pfau and @AngelOnFira.
Programming
With …

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Games Planet in RPG, Voxel | 2019-03-03 | Comment

This Week In Veloren 4

The netcode was merged into the refactor! Lots of concept art has been worked on, with lots of interesting new creatures. We also discuss the weird benchmark results from last week’s blog, and the refactoring of Veloren’s GitLab CI.
Programming
The net…

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Games Planet in RPG, Voxel | 2019-02-24 | Comment

This Week In Veloren 3

This week is the week of netcode. With @LunarEclipse working heavily on it, lots of progress has been made. There is still a little more to do, but this is a crucial part of the refactor.
Programming
There has been a significant amount of work done to …

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Games Planet in RPG, Voxel | 2019-02-17 | Comment

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