HyperRogue 13.1 HyperRogue version 13.1 is released on Steam and itch.io! This is not really a big update that adds a new land or a major new way to play the game, but more of an “we need to change the minor version number so we won’t have to do 13.0ż”. There was mo… Continue Reading →
Rigs of Rods 2025.08 Release Candidate 2 Released (Unsupported) Today we are releasing Rigs of Rods 2025.08 Release Candidate 2. This release is a follow up to the previous release candidate. This is pre-release software. It is not officially supported. Use at your own risk. Download Rigs of Rods 2025.08 RC2 Dire… Continue Reading →
Godot Foundation welcomes JetBrains as Platinum Sponsor We would like to welcome JetBrains as a Platinum Sponsor of the Godot Foundation. The support from JetBrains means a lot to us, so we would love to thank them for enabling us to keep improving the engine for everyone. If you’re not already familiar wit… Continue Reading →
Libre Arts: Weekly recap — 3 August 2025 Week highlights: new major releases of PixiEditor and Flameshot, new features in GIMP, FreeCAD, OpenSCAD, and Ardour. GIMP There were two user-visible changes this past week: The newly added GEGL API browser by Ondřej Míchal (GSoC2025 stu… Continue Reading →
ZeroK: Cold Take #30 – Base Building Blocks Bases serve the dual purpose of projecting strength and creating points of weakness, modifying how the map plays from battle to battle. Also, why do so many game use build grids?Read it here: https://store.steampowered.com/news/app/334920/view/50733575… Continue Reading →
Thrive: Progress Update 8/02/2025 A decent amount of progress has been made this week, with a good amount of progress on achievements and the implementation of the first settings related to planet customization. Though customization options for the planet generator are somewhat limited – partially due to it being a first implementation, and partially related to the simpler… Read More → Continue Reading →
Castle Game Engine: Lazarus packages: moved, renamed We did a few moves and renames to our Lazarus packages. After upgrading to the latest engine version, be sure to run again “Register Lazarus Packages” button (from the “Preferences -> FPC and Lazarus” in our editor, as documented in our Lazarus docs). Note that the existing applications will continue to work even without you … Continue reading ➤ Continue Reading →
Quake 3 Discounted for QuakeCon If you’ve been thinking of trying ioquake3 out but needed a copy of Quake 3. Now’s your chance to get Quake 3 at a discount as Bethesda’s QuakeCon is happening soon. We have collected all of the deals on Quake 3: We keep our Discourse deals thread here. This thread is updated often to let […] Continue Reading →
Graphics update! In order to celebrate the Queer Games Bundle 2025 , we're gradually updating some game graphics gradually, first up there was an update to the portraits of the main cast, here's a preview of the new s… Continue Reading →