Interview with Capostrophic, again! You’ve already been interviewed on this very blog in 2019, but you didn’t mention if you have a cat. Who are you again, by the way? It’s me. I’m the cat. … I have to reveal the darkest of my dark secrets: I am not in fact a cat. I’m still Alexei, still best known as Capo. […] Continue Reading →
Tanks of Freedom 2: Version 0.6.0 is out Version 0.6.0 of the game is now available! Another round of quality improvements for players to enjoy! Major ones include: Updated Godot Engine to 4.2 Added Online multiplayer via relay server Added… Continue Reading →
Can you dig it? The toolbox at the bottom of the screen is in the process of being extended, beginning with the Digger and the Looker. Through it, editing the Digger's brush is now much more convenient and a lot less… Continue Reading →
Unciv: 4.10.6 4.10.6 Fixed crash due to ranged unit trying to capture civilian but being unable to reach the tile Added unit conditional support to pillage yield uniques Policy picker colors are moddable – By SomeTroglodyte Players can’t move spies when it is not th… Continue Reading →
January Jams Looking back at a month of game jams, we curated a list of ten events that you might or might not have heard of before. Continue Reading →
Unciv: 4.10.5 4.10.5 Added ‘copy to clipboard’ button on map errors so we can debug them Happiness building performance improvement By SeventhM: Add additional cityFilters Fix gain stat modifier by speed unique action text By SomeTroglodyte: RulesetValidator: Rai… Continue Reading →
Wesnoth: Wesnoth 1.17.25 The newest release of the development series, Wesnoth 1.17.24, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The sourc… Continue Reading →
October to January in Minetest (16) Improvements are made to graphics, the Lua API, and the user interface. We present the winners of the 2023 Game Jam along with other cool mods. A new core developer joins the team, and we look forward to FOSDEM 2024! Engine News 2023 Game Jam W… Continue Reading →
Castle Game Engine: January news: Ticoban, editor dragging, CastleGL based on dglOpenGL, tester improvements, Pascal custom RTTI attributes, more Hi all! Our news have been quiet lately, let me fix this by a big list of recent developments 🙂 The list below is not really complete, we have some big thing (for Delphi people) already merged to CGE, but we’ll wait with announcing it until Delphi GetIt servers are fully back online. And we … Continue reading ➤ Continue Reading →
ZeroK: Cold Take #5 – Making Metal Zero-K players scale up their economies with mex overdrive, an evolution of metal makers that keeps territory important.Read it here: https://store.steampowered.com/news/app/334920/view/3990819338898810107 Continue Reading →