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Unciv: 4.10.9

4.10.9
Allow lower-case ‘all’ for all filters
Initial Civ Personality implementation – By SeventhM
By SomeTroglodyte:

Autoplay menu cleanup
Key binding categories properly sorted in options popup

By tuvus:

Workers wake up on tile expansion

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Games Planet in 4x, Mobile, Strategy | 2024-02-13 | Comment

Godot Does Conferences – Meet us at GDC!

We are excited to announce that the Godot Engine will attend the 2024 Game Developers Conference (March 18-22).

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Dev Planet in Engine | 2024-02-13 | Comment

DCSS: 0.31 Tournament Results

The 0.31 tournament is over. On behalf of the Dev Team, many thanks to all the server admins, outside contributors, bug reporters, and to the many DCSS players who made the 0.31 release and tournament possible! For 16 days, players could compete for tournament points and banners by playing 0.31 games on the public servers. […]

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Games Planet in Roguelike | 2024-02-12 | Comment

GearHead: v0.960: You Would Not Believe The Work

Finally, a new release of GearHead Caramel! You would not believe how much work went into this release. I mean literally, you won't believe it, because most of the changes should be mostly invisible…

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Games Planet in RPG | 2024-02-11 | Comment

ZeroK: Cold Take #6 – Physics vs. Formulas

Shots in Zero-K are physically simulated, they hit everything that gets in their way, but how are the results so deep that the whole game can be designed without damage bonuses?Read it here: https://store.steampowered.com/news/app/334920/view/395816887…

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Games Planet in RTS, Strategy | 2024-02-11 | Comment

Unciv: 4.10.8-jdkTest: SomeTrog’s versioning test – compile on jdk 17 FOR jre 11, includes g…

4.10.8-jdkTest

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Games Planet in 4x, Mobile, Strategy | 2024-02-10 | Comment

Thrive: Progress Update 02/10/2024

Not much to write home about this week, as there hasn’t been any significant development on new features aside from work on the sprinting prototype. Much of the focus this week has been on improving the multithreading system of Thrive …

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The post Progress Update 02/10/2024 appeared first on Revolutionary Games Studio.

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Games Planet in Simulation | 2024-02-10 | Comment

Interview with Evil Eye

Who are you and are you really an eye? What’s your villain origin story? Why do you have so many names? Are you really the Batman? I’m Evil Eye, or Assumeru when that name isn’t available. My contract says I’m a devops engineer, but I’m really a detached eyeball with psionic powers who types by blinking. Using a […]

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Games Planet in Engine, RPG | 2024-02-09 | Comment

Unciv: 4.10.8

4.10.8
Fixed unhappiness effect when at 0 happiness
All BaseUnit uniques, e.g. Never appears as a Barbarian unit, Limited to [amount] per Civilization, can be placed on unit type
By SeventhM:

Add unique for increasing price every time it’s built
Fix m…

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Games Planet in 4x, Mobile, Strategy | 2024-02-09 | Comment

Dev snapshot: Godot 4.3 dev 3

A month’s worth of development means a lot of new features to test, such as single-threaded web exports and Wayland support!

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Dev Planet in Engine | 2024-02-08 | Comment

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