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0AD: Alpha 26 is near!

The next alpha is just around the corner! After a painful feature freeze period, we finally managed to fix the biggest bugs, and we are now ready to release. We’re just ironing a few details like the announcement and the trailer, and we hope you’ll enjoy this new version as much as the previous ones. … Continue reading →

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Games Planet in RTS, Strategy | 2022-09-18 | Comment

OpenHV: 20220918

Fixed mining towers not playing buildup animations
Fixed Watch Towers requiring power and behaving badly without.
Fixed pre-placed mining towers not spawning tankers.
Fixed unconstructible mining spots in

Sandy Shores
Motrylex
Itrium

Increased the …

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Games Planet in RTS, Strategy | 2022-09-18 | Comment

Libre Arts: Introducing master_me, a mastering plugin for live broadcasting

master_me is a new free/libre
plugin and standalone application to automatically adjust the loudness of the
audio in your live streams.

It has been designed to be stupid easy when you need one button to do it
right. If you use something like …

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Dev Planet in Art, Tools | 2022-09-17 | Comment

Thrive: Progress Update 9/17/2022

Only one week remains before the release of 0.5.10, and so we are now entering a period of feature freeze where no additional features will be developed for the update. Efforts are instead directed to solving any issues that may …

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The post Progress Update 9/17/2022 appeared first on Revolutionary Games Studio.

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Games Planet in Simulation | 2022-09-17 | Comment

Castle Game Engine: Using GitLab CI/CD with Castle Game Engine

If you host your projects on GitLab, this will be a treat for you: We have done, tested and documented an integration of CGE projects with GitLab CI/CD. In simple words, it means that after each commit and push, GitLab can completely automatically (and for free) build your project (giving you ready packages for Windows …

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Dev Planet in Engine | 2022-09-16 | Comment

The next big step: Godot 4.0 reaches Beta

It has been a long road to Godot 4.0 with 17 alpha builds distributed in 2022, and continuous development effort since 2019. We aren’t done yet, but today marks a major milestone on the road to Godot 4.0.
Today we are pleased to announce that the first…

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Dev Planet in Engine | 2022-09-15 | Comment

Unciv: 4.2.9

4.2.9
Starting in later eras triggers era uniques in all previous eras – By xlenstra
Generalize Great Wall unique – By OptimizedForDensity
By nacro711072:

fix wrong happiness point on resume game if adopted ‘Cultural Diplomacy’ policy.
fix no victor…

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Games Planet in 4x, Mobile, Strategy | 2022-09-15 | Comment

Unciv: 4.2.8-steamtest3

4.2.8-steamtest3

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Games Planet in 4x, Mobile, Strategy | 2022-09-15 | Comment

Unciv: 4.2.8-steamtest2

4.2.8-steamtest2

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Games Planet in 4x, Mobile, Strategy | 2022-09-15 | Comment

Unciv: 4.2.8-steamtest

4.2.8-steamtest

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Games Planet in 4x, Mobile, Strategy | 2022-09-15 | Comment

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