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Dev snapshot: Godot 4.0 beta 7

Godot 4.0 has been in beta for over two months, and the overall feature completeness, stability and usability have improved a lot during that time.

We’ve had beta snapshots every other week, and now we’ve decided to accelerate the cadence to release a…

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Dev Planet in Engine | 2022-12-01 | Comment

Naev 0.10.0-beta.1

So it’s that time of year again. Although a lot of new features, content, and
mechanics have been added, there has also been significant effort in
modernizing and rewriting large parts of legacy code in an effort to improve
performance overall. As with…

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Games Planet in Arcade, Space | 2022-12-01 | Comment

Unciv: 4.3.5

4.3.5
Made yields smaller so heavy yields look better on tiles
Modding improvements:

buildingName -> buildingFilter in all possible unique types
improvement uniques can be assigned to tilefilter
“Occurs at temperature between [amount] and [amount] …

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Games Planet in 4x, Mobile, Strategy | 2022-11-30 | Comment

Libre Arts: Weekly-ish recap — 30 November 2022

GIMP 2.99.14

This is an almost too good of a release this close to v3.0: floating
selections out, outlined text in, Align tool rewrite, pasting multiple layers
as a single one, and more. I published a
review of the most important
changes t…

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Dev Planet in Art, Tools | 2022-11-30 | Comment

Release Management: 4.0 and beyond

TL;DR: We are getting closer than ever to releasing Godot 4.0. After years of development and countless hours spent by our contributors, we believe it’s finally ready for production use. But no matter the amount of time dedicated to testing and profili…

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Dev Planet in Engine | 2022-11-29 | Comment

Release Management: 4.0 and beyond

We are closer to releasing Godot 4.0. No matter the amount of time dedicated to testing and profiling — bugs and issues are inevitable. Still, we intend to follow 4.0 with bug fix releases to ensure a stable experience as soon as possible.

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Dev Planet in Engine | 2022-11-29 | Comment

Release Management: 4.0 and beyond

TL;DR: We are getting closer than ever to releasing Godot 4.0. After years of development and countless hours spent by our contributors, we believe it’s finally ready for production use. But no matter the amount of time dedicated to testing and profili…

Continue Reading →
Dev Planet in Engine | 2022-11-29 | Comment

This Week In Veloren 200

This week, we take a step back and tell some personal stories behind the game development.
– Christof, TWiV Contributor
I apologize for dragging the final publication of this issue over several months.
The excellent and plenty material in our 100th dev…

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Games Planet in RPG, Voxel | 2022-11-29 | Comment

This Week In Veloren 200

This week, we take a step back and tell some personal stories behind the game development.
– Christof, TWiV Contributor
I apologize for dragging the final publication of this issue over several months.
The excellent and plenty material in our 100th dev…

Continue Reading →
Games Planet in RPG, Voxel | 2022-11-28 | Comment

Unciv: 4.3.4-patch1

4.3.4-patch1

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Games Planet in 4x, Mobile, Strategy | 2022-11-28 | Comment

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