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Dev snapshot: Godot 4.0 beta 5

We released Godot 4.0 beta 1 in September, and that was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven’t yet, for an overview of some of the main highlight of Godot 4.0.
Since then, …

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Dev Planet in Engine | 2022-11-16 | Comment

Dev snapshot: Godot 4.0 beta 5

Another beta release on the way to Godot 4.0, with a lot of interesting changes! Undo/redo history dock, many GDScript bugs fixed with inner classes, SVG support in OpenType fonts, a lot of rendering fixes and new OpenGL3 features, and a first very ear…

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Dev Planet in Engine | 2022-11-16 | Comment

Dev snapshot: Godot 4.0 beta 5

We released Godot 4.0 beta 1 in September, and that was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven’t yet, for an overview of some of the main highlight of Godot 4.0.

Since then,…

Continue Reading →
Dev Planet in Engine | 2022-11-16 | Comment

Unciv: 4.2.20

4.2.20
Main map and mini-map no longer show unexplored tiles!
New “Unitset” option translatable – By Ouaz
Renamed AbsoluteUnits unitset @letstalkaboutdune
Automated workers no longer try to improve enemy tiles
White lines in menus no longer change widt…

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Games Planet in 4x, Mobile, Strategy | 2022-11-15 | Comment

Movie Maker mode arrives in Godot 4.0

The idea of using a game engine for projects other than creating video games is not new. For decades, game engines have been used to create applications, simulations and more. However, with the ever-increasing visual fidelity of their rendering engines…

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Dev Planet in Engine | 2022-11-14 | Comment

Movie Maker mode arrives in Godot 4.0

With the addition of non-real-time video recording, Godot opens itself to new use cases such as architecture visualization and cutscene rendering.

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Dev Planet in Engine | 2022-11-14 | Comment

Movie Maker mode arrives in Godot 4.0

The idea of using a game engine for projects other than creating video games is not new. For decades, game engines have been used to create applications, simulations and more. However, with the ever-increasing visual fidelity of their rendering engines…

Continue Reading →
Dev Planet in Engine | 2022-11-14 | Comment

This Week In Veloren 198

This week, we gain insight into the many exciting developments happening at the momemnt.
– Christof, TWiV Contributor
Contributor Work
Thanks to this week’s contributors, @DaforLynx, @Pfau, @floppy, @aweinstock, @floppy, and @holychowders.
This week’s …

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Games Planet in RPG, Voxel | 2022-11-14 | Comment

This Week In Veloren 198

This week, we gain insight into the many exciting developments happening at the moment.
– Christof, TWiV Contributor
Contributor Work
Thanks to this week’s contributors, @DaforLynx, @Pfau, @floppy, @aweinstock, @floppy, and @holychowders.
This week’s m…

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Games Planet in RPG, Voxel | 2022-11-13 | Comment

Illarion: Update November 2022

Dear Illarionites,It has been a while since we released our last update, so this one better be a big one! We added a variety of new features that we designed to support character interaction, one of the main objectives of Illarion development. If you w…

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Games Planet in RPG | 2022-11-13 | Comment

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