raylib 4.2 released! New raylib release! Nine months after latest raylib, here it is a new version. It was supposed to be just a small update but, actually, it's a huge update with lots of changes a improvements. It has b… Continue Reading →
Dev snapshot: Godot 4.0 alpha 14 We’re working towards finalizing the feature set for 4.0 beta, reviewing many PRs which have been opened prior to our roadmap feature freeze announced a couple of weeks ago. While this process is ongoing, we’ll keep releasing alpha builds so here’s 4.0… Continue Reading →
Rust GameDev: This Month in Rust GameDev #36 – July 2022 Welcome to the 36th issue of the Rust GameDev Workgroup’s monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem… Continue Reading →
GSoC 2022 – Progress report #1 Like in previous years, Godot is participating again in the Google Summer of Code program for its 2022 edition. This year we selected 3 projects, and the 3 students and their mentors have now been working on their projects for two months. We asked them… Continue Reading →
Fheroes2: version 0.9.18 Fix many issues related to music MIDI playback on Windows MIDI playback on all devices will sound the same since the engine uses custom sound font (Windows OS only) Rework of Adventure Map rendering to fix many issues with heroes, boats and objects on… Continue Reading →
The [imgur] tag I hope by now you’ve noticed that the forums have changed a little bit. You didn’t? How’d you manage that?Anyway – one of the things that had to be changed in the update was the flexibility of the [imgur] tag. In the older version of the forum softwar… Continue Reading →
GearHead: v0.921: Can Redefine Cursor Keys to WASD, No Problem This is a quick bugfix/quality of life update for people who play using the keyboard. You can now edit the config.cfg file to use wasd for moving the map cursor. Also, there’s a config option to disab… Continue Reading →
GearHead: v0.921: Can Redefine Cursor Keys to WASD, No Problem This is a quick bugfix/quality of life update for people who play using the keyboard. You can now edit the config.cfg file to use wasd for moving the map cursor. Also, there's a config option to disab… Continue Reading →
GearHead: v0.920: Bear Bastard’s Mecha Camp v0.920 of GearHead Caramel has just been uploaded. This release adds a new tutorial- Bear Bastard’s Mecha Camp. Learn everything you need to know about the game (mostly) from one of Earth’s most notor… Continue Reading →
GearHead: v0.920: Bear Bastard’s Mecha Camp v0.920 of GearHead Caramel has just been uploaded. This release adds a new tutorial- Bear Bastard's Mecha Camp. Learn everything you need to know about the game (mostly) from one of Earth's most notor… Continue Reading →