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Godot 3.5: Can’t stop won’t stop

After 9 months of development, Godot 3.5 is out and it comes fully packed with features and quality of life improvements!
While most development focus is on our upcoming Godot 4.0 release, many contributors and users want a robust and mature 3.x branch…

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Dev Planet in Engine | 2022-08-05 | Comment

Unvanquished 0.53.1 and launcher 0.2.0, quick fix and dark magic!

Hi, here a small update for the game to fix a bug that went unnoticed until the release. The symptom was basically “sometime while doing something (chatting, opening a menu…) the client would disconnect from the game server”. 😱 Since the problem is now…

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Games Planet in FPS, Strategy | 2022-08-05 | Comment

Unciv: 4.2.2

4.2.2
By itanasi:

Add Damage numbers to Battle Notifications
Fix Air Sweep Notification Translations
Allow Citizen Management to pick any tile owned within 3 tiles

Disabled image packing when running from JAR
Removed duplicate “Consumes …” lines of…

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Games Planet in 4x, Mobile, Strategy | 2022-08-04 | Comment

Castle Game Engine: Using normalmaps with Blender and Castle Game Engine

How to assign normalmaps to materials in Blender, how to export them to glTF and then observe normalmaps in Castle Game Engine. Bonus: I also describe how to bake normalmaps in Blender. Another day, another video, I hope you like it 🙂

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Dev Planet in Engine | 2022-08-03 | Comment

Libre Arts: 8 audio editors for Linux that are not Audacity

Over the past few years, you might have seen a number of posts that attempted
to list audio editors for Linux. Pretty much every time whoever made those
lists, would start with Audacity, maybe pay a small tribute to non-free
Ocenaudio, then immediately…

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Dev Planet in Art, Tools | 2022-08-02 | Comment

Maintenance release: Godot 3.4.5

It’s been a while since our last stable release! And this is not the long anticipated 3.5, nor 4.0, but simply a Godot 3.4.5 maintenance release to fix a handful of issues in the current 3.4 stable branch.
But don’t worry – the feature release 3.5 is j…

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Dev Planet in Engine | 2022-08-02 | Comment

Unciv: 4.2.1-itch.io

4.2.1-itch.io

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Games Planet in 4x, Mobile, Strategy | 2022-08-01 | Comment

Castle Game Engine: Teaser: Physics hinge joint using Castle Game Engine

Andrzej Kilijański is working on joints in our physics in Castle Game Engine. This is a short video from our today’s session, constructing a quick 3D demo scene for hinges 🙂 (Watch on youtube).

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Dev Planet in Engine | 2022-08-01 | Comment

Unciv: 4.2.1

4.2.1
Resolved missionary-related crash
Fix erroneous relationship decay notification – By oynqr
Rename “Show minimap” to “Minimap size” – By J0anJosep
By SimonCeder:

Invalid players removed from global quests
Fix Natural Wonder placement

By Optimi…

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Games Planet in 4x, Mobile, Strategy | 2022-08-01 | Comment

July 2022 monthly update

Pixel Wheels
This month I did not do much work on Pixel Wheels, except for releasing version 0.23.0. Translators on the other hand have been busy:

The German translation has been updated (the update made it in 0.23.0).
Thanks to Sanchez, Pixel Wheels …

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Games Planet in Mobile, Racing | 2022-08-01 | Comment

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