Speed Dreams: Development News (2022-04)

Once again we are here to bring you information about what we are developing in Speed Dreams since the last post. These are some of the works we have done in the last two months: Added MP1 2022 (experimental) category (22MP1), with Sector MCL36 openwheeler (thanks Peter Collings) Specific setups created for MP1 shadow robots […]

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This Week In Veloren 166

This week, we see Veloren’s participation in /r/place. We also have a new
Veloren Reading Club episode out!

– AngelOnFira, TWiV Editor

Contributor Work

Thanks to this week’s contributors, @xMAC94x, @JakobDev, @James, @Sam, and
@Tormod!

Last weekend, Veloren participated in Reddit’s /r/place project. Veloren was
able to get a spot on the map by allying with /r/Rust and building beside them.
A template was created so that everyone in the area could know what colours to
place, which made it easy to protect the area. It was a lot of fun, and we got a
pretty great result eternalized in the final image (before the destruction of
the whole map 😛).

Day one on the left, day two on the right.

If you missed it, be sure to check out Veloren’s April Fools post!

Veloren Reading Club #7 by @aweinstock

This week, another Veloren Reading Club was held! The topic was profiling
Veloren with the Tracy profiler.

As a supplement to the talk, here are some commands to follow along and try
Tracy yourself:

Compiling and running Tracy:

git clone https://github.com/wolfpld/tracy
cd tracy
git checkout tags/v0.7.8 -b tags_v0.7.8
cd profiler/build/unix
make
./Tracy-release

Compiling and running Veloren with Tracy support:

cargo run --features=tracy --bin veloren-server-cli
cargo run --features=tracy --bin veloren-voxygen

Running Veloren’s “swarm” client (requires running the server with –no-auth
and making swarm0 an admin):

cargo run --features='bin_bot tick_network' --bin swarm

Support our devs!

Veloren Open Collective

Castle Game Engine: Background (skybox, sky/ground color gradients) in Castle Game Engine – presentation video on YouTube and Vimeo

Enjoy a new video that demonstrates how to set up background (skybox etc.) in CGE editor: Also, I uploaded our last 2 movies to the Castle Game Engine page on Vimeo. Should we use both YouTube and Vimeo? I will let you decide using the likes and comments 🙂 Here’s the embedded version of the …