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Thrive: Progress Update 6/28/2025

The developer forums were alive with discussion this week, refining pending concepts. There is no devbuild this week, as our developer continues to enjoy their vacation.

  • No official devbuild this week. However, there is additional work from volunteers on our GitHub.
  • An effort to increase auto-evo diversity from developer …

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Games Planet in Simulation | 2025-06-28 | Comment

OpenHV: 20250628

This is a hotfix release building upon the last stable release.

Fixed a crash in IRC chat when returning to the lobby by @Mailaender in #1295
Fixed the dedicated server not being available on all platforms.

Based on a stable release of @OpenRA

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Games Planet in RTS, Strategy | 2025-06-28 | Comment

Endless Sky: Stable release 0.10.14

Summer’s here and the heat is on (assuming you live in the northern hemisphere), so why not cool down inside and play the newest release of ES! Version 0.10.14 is now live! This is a stable release that goes out to everyone, so you don’t need to opt in…

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Games Planet in Simulation, Space | 2025-06-28 | Comment

Interview with Max Yari

Good morning, who are you, and how are you today?
Hi! Name’s Maksim, also known as Max Yari.
I currently live and study in Germany. I have a past professional background in web development and a long-running semi-passive interest in game design. My cu…

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Games Planet in Engine, RPG | 2025-06-27 | Comment

OpenHV: 20250627

This is a patch release building upon the last stable release.

Fixed line wrap in IRC chat by @Mailaender in #1266
Fixed 🚒 fire department units being available in skirmish by @Mailaender in #1268
Fixed fire brigade units defaulting to unlimited refil…

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Games Planet in RTS, Strategy | 2025-06-27 | Comment

Unciv: 4.17.0

4.17.0
AI considers tile damage when deciding on which tile to heal on
Fixed building maintenance unique
By SomeTroglodyte:

Improve ModChecker UI
Allow mods with no global uniques, no ruins or no difficulties file

AI: better handling of improvement-b…

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Games Planet in 4x, Mobile, Strategy | 2025-06-26 | Comment

Maintenance release: Godot 3.6.1

Godot 3.6 was released in September last year, and it has been mostly stable, although there have been a few more important bugs which warrant a maintenance “patch” release (3.6.x).
As well as bug fixes, this release also contains some cherry-picks fro…

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Dev Planet in Engine | 2025-06-25 | Comment

Unciv: 4.16.19

4.16.19
AI performance optimization
By RobLoach:

Fix number popup with commas in the number
Add Gain control over [positiveAmount] tiles [cityFilter] Triggerable

AI: update getStatDifferenceFromBuilding – By EmperorPinguin
Improve ruleset validator -…

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Games Planet in 4x, Mobile, Strategy | 2025-06-23 | Comment

Wesnoth: Wesnoth 1.19.13

The newest release of the new development series, Wesnoth 1.19.13, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The s…

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Games Planet in Strategy, Turnbased | 2025-06-23 | Comment

What’s New in Android & XR

What’s New in XR & Android
GodotCon 2025 recap
A few weeks ago during GodotCon Boston 2025, David Snopek, Logan Lang and I gave the latest updates on the state of Android and XR for the Godot engine.
Please note that the VOD isn’t available yet. Th…

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Dev Planet in Engine | 2025-06-23 | Comment

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