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Castle Game Engine: Creating Debian Packages with Castle Game Engine build tool

Debian is a popular Linux distribution, also serving as a base for other Debian-based distributions like Ubuntu. You can now easily create a Debian package, .deb file, from any game! From Castle Game Engine Editor use menu option Run -> Package Format -> Debian Package (DEB) and then Run -> Package. Or use command-line build …

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Dev Planet in Engine | 2022-03-12 | Comment

Thrive: Progress Update 3/12/2022

Our lead programmer continues to focus their efforts on the multicell prototype, while everyone else has been working on changes that have not yet been committed to the game proper. As a result we unfortunately do not have anything of …

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The post Progress Update 3/12/2022 appeared first on Revolutionary Games Studio.

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Games Planet in Simulation | 2022-03-12 | Comment

Castle Game Engine: GitHub Actions

We now use GitHub Actions to automatically test and build CGE, in addition to our existing CI with Jenkins. The main advantage of GitHub Actions for us, from a high-level view, is that they are more friendly to new contributors. They work in every fork (even before you do any pull pequest) automatically. Jenkins, OTOH, …

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Dev Planet in Engine | 2022-03-12 | Comment

Kryftolike: Version 1.9.534 – Lagging monsters

Monsters now have a 12% chance to skip movement each turn, that gives player a chance to increase distance and subsequently shake them off if able to control the situation for long enough. +45 new hin…

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Games Planet in Roguelike, RPG | 2022-03-10 | Comment

Mindustry: v7 Progress Report

IntroductionAs many have noticed, it has been many months since the last pre-alpha release, and nearly a year since the last stable release. To begin, I will attempt address some common questions about this release, and the status of Mindustry in gener…

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Games Planet in Mobile, Strategy | 2022-03-10 | Comment

Kryftolike: Version 1.9.534 – Lagging monsters

Monsters now have a 12% chance to skip movement each turn, that gives player a chance to increase distance and subsequently shake them off if able to control the situation for long enough. +45 new hin…

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Games Planet in Roguelike, RPG | 2022-03-10 | Comment

Unciv: 3.19.16

3.19.16
Wiki improvements
Unique units abilities that should be inherited by upgrades – By SomeTroglodyte
By SpacedOutChicken:

Add Amphibious promotion to Songhai units
Petra fix

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Games Planet in 4x, Mobile, Strategy | 2022-03-10 | Comment

Rust GameDev: This Month in Rust GameDev #31 – February 2022

Welcome to the 31st issue of the Rust GameDev Workgroup’s
monthly newsletter.
Rust is a systems language pursuing the trifecta:
safety, concurrency, and speed.
These goals are well-aligned with game development.
We hope to build an inviting ecosystem…

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Dev Planet in Engine, Tools | 2022-03-10 | Comment

Dev snapshot: Godot 4.0 alpha 4

We’re continuing on our fortnightly release schedule for alpha snapshots of Godot 4.0 – this time with 4.0 alpha 4. See past alpha releases for details (alpha 1, alpha 2, alpha 3).
Be aware that during the alpha stage the engine is still not feature-co…

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Dev Planet in Engine | 2022-03-08 | Comment

Release candidate: Godot 3.4.4 RC 1

Godot 3.4.3 was released less than 2 weeks ago, but a few significant regressions were found in that release, so we’re fast-tracking the release of Godot 3.4.4 to solve those.
This Release Candidate adds a handful of fixes, including several regression…

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Dev Planet in Engine | 2022-03-08 | Comment

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