Naev 0.9.0 is now available on FlatHub! With the holidays right around the corner here’s an early (or late) gift from the Naev DevTeam to those who prefer using Flatpak as their mode of installing packages! We hope you enjoy playing! See full release details Most notable changes are: … Continue Reading →
ET: Legacy 2.79 released! ET: Legacy 2.79 ‘Yule Log’ Hello everyone! We have a last gift for you for this year: ET: Legacy 2.79 ‘Yule log’ release. It comes bundled with a shorter, but all the more efficient changelog. We want to thank everyone for all your s… Continue Reading →
Fheroes2: version 0.9.11 Add Russian language support for any version of the game and generate proper letters for French language Add additional spell info for spells owned by a hero Add a popup dialog for map information Fix AI behaviour during castle defence and update logi… Continue Reading →
Naev 0.9.0 With global pandemic raging and chaos all around, the Naev DevTeam is proud to announce the release of version 0.9.0. This represents almost 9,000 commits from 0.8.2, and a major step forward for Naev. Graphics and mehanics have been greatly overhauled… Continue Reading →
Godot Engine receiving a new grant from Meta’s Reality Labs We are delighted to announce that the Godot Engine project is receiving a new grant from Meta’s Reality Labs to support our work on the XR capabilities of the engine. This renews Reality Labs’ engagement to support the free and open source Godot game e… Continue Reading →
Maintenance release: Godot 3.4.2 We released Godot 3.4.1 just a few days ago with a huge array of bugfixes, but a regression was then found for macOS rendering which could cause flickering. This new Godot 3.4.2 is a hotfix release to solve this and a few other minor issues that were f… Continue Reading →
Warzone2100: Release 4.2.4 With the help of many bug reporters & contributors, we’re happy to announce the release of Warzone 2100 v4.2.4, a bug-fix release.Including: Numerous fixes for crashes, cleanup issues, and memory leaks Fix: Prebuilt ally gates not being passable F… Continue Reading →
Warzone2100: Release 4.2.4 With the help of many bug reporters & contributors, we’re happy to announce the release of Warzone 2100 v4.2.4, a bug-fix release.Including: Numerous fixes for crashes, cleanup issues, and memory leaks Fix: Prebuilt ally gates not being passable F… Continue Reading →
Unciv: 3.18.11 3.18.11 Resolved mod dependencies leading to incompatible rulesets By will-ca: Add new universal crash handlers and error reporting screen. Refactor MiniMapHolder’s little green map overlay toggle icons. By xlenstra: Extended use for “in [tileFilter… Continue Reading →