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This Week In Veloren 146

This week, we see some videos of the new dynamic weather. We also hear about how
the new EXP sharing system works.
– AngelOnFira, TWiV Editor
Contributor Work
Thanks to this week’s contributors, @xMAC94x, @Sam, @Oolnokk, @zesterer, @XVar,
@Slipped, @im…

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Games Planet in RPG, Voxel | 2021-11-15 | Comment

jMonkeyEngine: jMonkeyEngine 3.5.0-alpha1

A non-production release, for development and testing only, not intended to be used in any product. Largely untested, without complete/reliable documentation, and without SDK support. Vital features may be missing. The feature set, API, and serializati…

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Dev Planet in Engine | 2021-11-14 | Comment

This Week In Veloren 146

This week, we see some videos of the new dynamic weather. We also hear about how
the new EXP sharing system works.
– AngelOnFira, TWiV Editor
Contributor Work
Thanks to this week’s contributors, @xMAC94x, @Sam, @Oolnokk, @zesterer, @XVar,
@Slipped, @im…

Continue Reading →
Games Planet in RPG, Voxel | 2021-11-14 | Comment

Unciv: 3.18.2

3.18.2
Pre-solved potential bugs
Fixed tileset config conflicts between mods
Fixed crashing music bug
Caught out of memory errors when updating tiles with a catch-all popup
Performance improvements, should help mitigate existing ANRs
Resolved crashes i…

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Games Planet in 4x, Mobile, Strategy | 2021-11-14 | Comment

Castle Game Engine: Pepper & Carrot – 3D platformer prototype

We’re happy to present a new 3D platformer prototype made in Castle Game Engine – Pepper and the Potion of Jumping. You can check out the source code and build it yourself from Pepper and the Potion of Jumping. Most levels include collecting gems (currently yellow spheres) until you have enough to continue. There’s also …

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Dev Planet in Engine | 2021-11-14 | Comment

Announcing the 2021 Godot games showreel!

The Godot games showreel for 2021 is up! As every year, more and more quality submissions fall in our hands, making the selection job very difficult. This year was not an exception, as we had had a record submission amount (over 300). This time, severa…

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Dev Planet in Engine | 2021-11-13 | Comment

Thrive: Progress Update 11/13/2021

Progress on the game has continued this week as well. Besides the programming notes below, the Steam build has progressed after a few issues. Turns out we need to compile the GodotSteam module ourselves as we also need Mono support …

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The post Progress Update 11/13/2021 appeared first on Revolutionary Games Studio.

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Games Planet in Simulation | 2021-11-13 | Comment

Castle Game Engine: Foxy Misfortunes – top-down shooter made in Castle Game Engine

  Foxy Misfortunes is a simple top-down shooter with a funny NSFW theme. Download it for Windows, Linux and Android from Foxy Misfortunes (itch.io). It’s a free and open source game done using Castle Game Engine by Eugene Loza. The source code is on Foxy Misfortunes (GitLab). In the game you control Foxy – a …

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Dev Planet in Engine | 2021-11-13 | Comment

Castle Game Engine: Invoke Visual Studio Code or Delphi from CGE editor

You can now easily choose to invoke Visual Studio Code or Delphi from the Castle Game Engine Editor preferences window. This is in addition to the previous options to invoke Lazarus IDE or a custom editor (where you can easily configure e.g. Emacs, my editor of choice 🙂 ). By default we have Autodetect, which …

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Dev Planet in Engine | 2021-11-12 | Comment

Unciv: 3.18.1

3.18.1

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Games Planet in 4x, Mobile, Strategy | 2021-11-11 | Comment

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