Castle Game Engine: Slides and example from Delphi Day 2025 presentation and after-thoughts (Afterwarp, shadow maps, BGFX and deferred rendering)

I’m traveling back home after enjoying Delphi Day 2025 in Piacenza. I think I’ve made a nice presentation about the engine features. Slides are available here and one new (simple and fun 🙂 ) example is part of the engine now: examples/physics/physics_throw_chickens. During the talk, I also showed a number of existing projects, including platformer, …