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C-Dogs: C-Dogs 2.2.0 Released!

Let’s close off 2024 with a minor release of C-Dogs SDL!

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Games Planet in Arcade | 2024-12-06 | Comment

Unciv: 4.14.13-patch1

4.14.13-patch1

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Games Planet in 4x, Mobile, Strategy | 2024-12-06 | Comment

Unciv: 4.14.13

4.14.13
SIGNIFICANT memory performance improvements for large maps
‘Stats from tiles’ uniques work with terrain + improvement filter combos
Layout for resource icons in city screen when in resistance – fixed
Remove server notifications – bad user exper…

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Games Planet in 4x, Mobile, Strategy | 2024-12-05 | Comment

Dev snapshot: Godot 4.4 dev 6

New snapshot on the road to beta, with a lot of 3D workflow goodies!

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Dev Planet in Engine | 2024-12-05 | Comment

Beyond #100000: You’re breathtaking!

As we reach issue #100,000 on GitHub, we celebrate with a little retrospective on our issue and pull request growth.

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Dev Planet in Engine | 2024-12-04 | Comment

Unciv: 4.14.12-patch2

4.14.12-patch2

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Games Planet in 4x, Mobile, Strategy | 2024-12-03 | Comment

Unciv: 4.14.12-patch1

4.14.12-patch1

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Games Planet in 4x, Mobile, Strategy | 2024-12-03 | Comment

Wesnoth: Wesnoth 1.19.6

The first release of the new development series, Wesnoth 1.19.6, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The sou…

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Games Planet in Strategy, Turnbased | 2024-12-03 | Comment

Unciv: 4.14.12

4.14.12
Allow unit triggers to be used in unit-triggered events
Memory and rendering performance improvements
Solved ANRs while building crash screen
Spies assigned to cities moved to other civs are returned to hideout
Automated workers don’t remove te…

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Games Planet in 4x, Mobile, Strategy | 2024-12-02 | Comment

Godot Foundation Update December 2024

We’ve made progress on several key initiatives for the organization and the Godot ecosystem. Here’s what we’ve been up to.

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Dev Planet in Engine | 2024-12-02 | Comment

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