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Libre Arts: Weekly recap — 3 November 2024

Week highlights: Ondsel is shutting down; new releases of Audacity, Shotcut, fudge, qpwgraph, Qtractor; videos from KiCon Europe 2024; FreeCAD news.

fudge 0.2

Even though the newer official Fujifilm app is surprisingly usable (I can’t say …

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Dev Planet in Art, Tools | 2024-11-03 | Comment

GearHead: v0.973: Shopper’s Paradise… and Halloween Sale

It's time for a new GearHead Caramel update! This time, the shopping interface has been completely overhauled. You can switch to different lancemates and access your inventory without leaving the shop…

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Games Planet in RPG | 2024-11-03 | Comment

Thrive: Progress Update 11/03/2024

This week has been entirely dedicated to listening to the abundance of excellent feedback we have been getting from our players, and plotting out the necessary adjustments to make for a smoother and more polished experience. We haven’t made any …

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The post Progress Update 11/03/2024 appeared first on Revolutionary Games Studio.

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Games Planet in Simulation | 2024-11-03 | Comment

Ryan C. Gordon Ports ioquake3 From SDL2 to SDL3 in 90 Minutes!

One of the foundational parts of ioquake3 is the Simple Directmedia Layer (SDL). This open-source library makes developing any game easier, but it is especially useful for cross-platform games that want to escape the effects of getting locked in by other libraries like DirectX which are only available on Microsoft’s platforms. SDL is so useful, […]

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Dev Planet in Engine, FPS | 2024-11-03 | Comment

Unciv: 4.14.3

4.14.3
Fixed Wait action when auto unit cycle is disabled
Unresearchable techs not added when starting in advanced era
modding:

Added validation to event uniques
‘upon gaining/losing the [promotion] status’ triggers correctly
‘upon building a [improve…

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Games Planet in 4x, Mobile, Strategy | 2024-11-02 | Comment

The works of Cal Michael

Cal Michael is a developer who release a series of small games and zines on Itch.io – most of them cycle around a specific set of interwoven themes: The search for god, demons, (probably christian informed) mysticism, the sea, and especially sea urchins. I’m used to deal with strange media, but if the author hadn’t […]

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Games Planet in Uncategorised | 2024-11-02 | Comment

Castle Game Engine: Steam Integration

We’re proud to present ready Steam integration in Castle Game Engine! Features: Use Steam API to Control achievements (list, get, set state). Get some information (country, language, VR mode, Steam Deck, whether some DLC is installed). Works on all supported platforms: Windows, Linux, macOS. Works with all supported compilers: FPC, Delphi. Ready Pascal unit . …

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Dev Planet in Engine | 2024-11-01 | Comment

Libre Arts: CLever Audio Plugin API two years later

Two and a half years ago, LWN posted my introduction to CLAP, a new MIT-licensed API for audio and MIDI plugin developers. The response to CLAP was mixed: some users and developers welcomed the new API, but some expressed skepticism. Let’s take a look …

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Dev Planet in Art, Tools | 2024-11-01 | Comment

Wasted 0.5 was released!

Wasted 0.5 was released! – Wasted

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Games Planet in Arcade, Racing | 2024-10-31 | Comment

Unciv: 4.14.2-patch1

4.14.2-patch1

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Games Planet in 4x, Mobile, Strategy | 2024-10-31 | Comment

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