FGD Planets
FGD Planets
FOSS game & dev news
Skip to content
  • About
  • Sources

Charge, charge, charge

With this version adding two more abilities – ramming and depth charges – all four abilities that were planned years ago have at long last been implemented. Their recharging progress is now made visib…

Continue Reading →
Games Planet in Arcade | 2024-07-30 | Comment

Wesnoth: Wesnoth 1.19.2

The first release of the new development series, Wesnoth 1.19.2, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The sou…

Continue Reading →
Games Planet in Strategy, Turnbased | 2024-07-29 | Comment

Pocico

Pocico is a minimalist abstract puzzle game. Some games can’t be assigned to a certain time or era – they might have been developed in the early years of the medium or only recently, and still seem so futuristic that they could be easily used as a prop when a video game happens to be […]

Continue Reading →
Games Planet in Uncategorised | 2024-07-28 | Comment

ZeroK: Cold Take #15 – Experiences With Veterancy

Zero-K flirted with many forms of veterancy, from stat boosts to a full on evolutionary tree. Join Sprung as reviews these systems and investigates why each of them went extinct.Read it here: https://store.steampowered.com/news/app/334920/view/43567539…

Continue Reading →
Games Planet in RTS, Strategy | 2024-07-27 | Comment

Unciv: 4.12.14

4.12.14
Add CLI argument to specify the data directory – this will allow native install on Windows, hopefully
Modding: New unit triggers to gain/lose movement points
AI citizen focus improvements – By EmperorPinguin
Correct spelling of ‘Svannah’ to ‘Sa…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2024-07-27 | Comment

Castle Game Engine: Castle Model Viewer reimagined for mobile, available for Android now

We’re proud to officially release today Castle Model Viewer for Android! Get it now from Google Play. It’s a free 3D and 2D model viewer that supports all Castle Game Engine model formats: glTF, X3D, VRML, Spine JSON, sprite sheets, MD3, Wavefront OBJ, 3DS, STL, Collada, and more. It also allows to open a ZIP …

Continue reading ➤

Continue Reading →
Dev Planet in Engine | 2024-07-27 | Comment

Thrive: Progress Update 07/27/2024

Our lead programmer has returned from their vacation, which means that progress shall resume at it’s normal pace. All of the work done by our volunteers over the past few weeks has finally been approved and merged into the game, …

Read More →

The post Progress Update 07/27/2024 appeared first on Revolutionary Games Studio.

Continue Reading →
Games Planet in Simulation | 2024-07-27 | Comment

Release candidate: Godot 4.3 RC 1

We are cautiously optimistic that Godot 4.3 is ready for release, please test it and let us know if we are right!

Continue Reading →
Dev Planet in Engine | 2024-07-25 | Comment

Unciv: 4.12.13

4.12.13
Special nuke animation, to make it feel more momentous
Better repeatable unique randomization
Modding:

mapUnitFilter no longer errors for correct values
Better display of ‘object is missing a name’ errors
Fix endless loop when many units can t…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2024-07-24 | Comment

Repel and Dive

The latest version introduces two abilities ships can use to stay safe. It is now possible to briefly dive beneath the surface as well as push away nearby Razors, Seekers and other players with the re…

Continue Reading →
Games Planet in Arcade | 2024-07-23 | Comment

Post navigation

Planets

  • Games Planet
  • Dev Planet

Network

  • Forum
  • IRC chat

Categories

  • 4x
  • Arcade
  • Art
  • Engine
  • FPS
  • Mobile
  • Party
  • Puzzle
  • Racing
  • Roguelike
  • RPG
  • RTS
  • Simulation
  • Space
  • Sport
  • Strategy
  • Tools
  • Turnbased
  • Uncategorised
  • Voxel
  • VR
Independent Publisher empowered by WordPress