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There are 4 posts tagged 3 (this is page 1 of 1).

Rust GameDev: This Month in Rust GameDev #47 – June 2023

Welcome to the 47th issue of the Rust GameDev Workgroup’s
monthly newsletter.
Rust is a systems language pursuing the trifecta:
safety, concurrency, and speed.
These goals are well-aligned with game development.
We hope to build an inviting ecosystem…

Continue Reading →
Dev Planet in Engine, Tools | 2023-08-01 | Comment

Rust GameDev: This Month in Rust GameDev #46 – May 2023

Welcome to the 46th issue of the Rust GameDev Workgroup’s
monthly newsletter.
Rust is a systems language pursuing the trifecta:
safety, concurrency, and speed.
These goals are well-aligned with game development.
We hope to build an inviting ecosystem…

Continue Reading →
Dev Planet in Engine, Tools | 2023-06-30 | Comment

Rust GameDev: This Month in Rust GameDev #42 – January 2023

Welcome to the 42nd issue of the Rust GameDev Workgroup’s
monthly newsletter.
Rust is a systems language pursuing the trifecta:
safety, concurrency, and speed.
These goals are well-aligned with game development.
We hope to build an inviting ecosystem…

Continue Reading →
Dev Planet in Engine, Tools | 2023-02-25 | Comment

Opening another Pandora box?

I have been working on Pixel Wheels for a long time now. Granted it has not been continuous: I started and continue to work on other projects in between. But still, I would like to get this game “done”, as much as such a thing is possible.
Until recent…

Continue Reading →
Games Planet in Mobile, Racing | 2023-01-24 | Comment

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