From Pixelwheels: link to original post
This month I spent my time on Git Bonsai and Pixel Wheels.Git Bonsai
A user reported a bug with Git Bonsai: when working on a repository checkout with multiple work trees, Git Bonsai would crash (#5). I fixed this and released version 0.2.1. This version fixes the crash and comes with reworked, more Rust-like error handling as I am still using the project to teach myself the Rust language.Pixel Wheels
The rest of my time was spent on Pixel Wheels. Here are the player-visible changes:- Reworked the way broken records are reported to be less confusing: when the player breaks a record, the "record broken" indicators are now shown in the race score table, and a car drives from the bottom-right corner to congratulate them (#111)
- Replaced the menu music with a new one called Light Speed, by Thomas Tripon.
- Fixed gamepad support on Android (#117) and cleaned gamepad code a bit.
- Fixed two crashes:
- Continued documenting gdxui and animscript. I'd like to record a video to show them in action later. I think the live-reload aspect of them (being able to adjust the UI and the animations while the game is running) would be interesting.
- Updated to libgdx 1.9.11 and gdx-controllers 2.2.0. This was required to fix gamepad support on Android, and is good in general.
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