Release of OpenHV: link to original post
- The macOS release relying on @mono is now suffixed
-mono
. - Fixed units crossing elevated tech tiles.
- Fixed lightning AA turret not auto targeting air units.
- Fixed a crash when starting the game for the first time.
- Fixed inconsistent prerequisites for aircraft.
- Added builder sprite variation to the cube hunter mini game.
- Added gate variant switching.
- Added new props by SiegeSpud
- Added tech cliff ends by SiegeSpud.
- Added grass sand transition by SiegeSpud.
Based on a development snapshot of @OpenRA.
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