in RTS, Strategy

OpenHV: 20221204

Release of OpenHV: link to original post

  • Fixed Trade Platform repairing units when powered down.
  • Fixed buildings overlapping with Ore Smelter.
  • Fixed munched trees auto-tiling with forest.
  • Fixed Helicopter Gunship shadows overlapping.
  • Fixed clear ice tile being marked as cliff.
  • Fixed buildable terrain overlay marking mountain as buildable and stone as not.
  • Fixed incomplete buildings being sellable.
  • Fixed Dropship husk elevating before falling down.
  • Fixed buildings with explosive planted being sellable.
  • Fixed Outpost not being faction-specific.
  • Fixed Reconnaissance Tank being unavailable in the map editor.
  • Fixed Hacker Pod being unavailable in the map editor.
  • Fixed firearms shooting through walls.
  • Fixed Dropzones being ignored by AI engineers.
  • Fixed ice cliffs being treated as water.
  • Fixed game rules forbidding enemy props.
  • Fixed Builder deployment into Outpost offset.
  • Fixed tanks exiting at the main base.
  • Fixed CubeSpawner creating unlimited number of cubes.
  • Fixed mining tower flames.
  • Fixed cash ticks being shown on the menu map.
  • Fixed menu map spawning an additional miner.
  • Fixed ECM tank targeting already disabled vehicles.
  • Fixed Transport Tank filled with Rocket Pods ignoring air units.
  • Fixed Tech Center, Storage, Starport faction-specific paint.
  • Fixed mining tower shadow and damaged sprite in editor.
  • Fixed turret aiming directions on the menu map.
  • Fixed gates not updating shadows consistently.
  • Added map Another Beautiful Winter by @nmoskopp
  • Added shadows to the tank trap.
  • Added out of map bounds check for Mining Tower placement
  • Added a rotating husk for the Transport Helicopter.
  • Added limited ammo to attack aircraft.
  • Added missile jamming to the Hacker Tank.
  • Added pod repair near Module.
  • Added Technician blow torch to repair pods.
  • Added manual submarine dive.
  • Added remastered map Beyond Destruction by @SiegeSpud.
  • Added map Season Greetings '93 by @SiegeSpud.
  • Reduced Televator power consumption.
  • Reduced Elite Pod damage.
  • Increased AA pod effectiveness against Elite Pod.
  • Reduced the maximum trade vehicle delivery price.
  • Reduced the delivery time of trade shipments.
  • Increase resource deposits after tanker capacity increase.
  • Removed pilot spawning on death for the air transports.
  • Removed harbor placement in deep waters.
  • Removed Repair Tanks repairing ships.
  • Removed ship sonar detection circle drawing to avoid visual clutter.

Based on a pre-release version of @OpenRA.