in RPG, Voxel

Three Weeks in Veloren 216

From Veloren: link to original post

These weeks, we look at arena, windmill and phoenix work.

- Christof, TWiV editor

Contributor Work

Thanks to last three weeks' contributors @lle-bout, @Christof, @imbris, @crabman and @Nectical, @xMAC94x, @Gaxrodi, @tygyh, many contributors in Codeberg WebLate, @walpo, @vasco, @namolite, Thomas S, @Isse, @Qsto and @floppy, @xiretza, @Neras.

The merged work includes a network library update, locations in character selection, a winit (OS window) update, a new portal graphic, dependency update, many translation updates, a README update, rtsim airship fixes, loot balancing, buff death message improvements, and group chat fixes.

Ongoing (unmerged) work is happening on Phoenix abilities, NPC arena 🏟️, Frost Giga attacks, a compass, bank storage, windmills, CI scripts, saving window size, singleplayer world selection, lava material, and weather network optimization.

Link to the last developer meeting's minutes.

Reviewing merge requests

Although the amount of merge requests merged increased in August after a low in June, there are still plenty of them open. So we encourage everyone to participate in reviews, a gitlab account is all you need to start. Alternatively you can join the discussion in the Discord thread linked from the MR.

If you want to learn more about how swarm reviews can work for open source projects, look at Alice's excellent blog post or presentation video

Misc development updates

The new portal in action by @necti

Ongoing work on Windmills by @EvgenKot

NPC arena work by @floppy, @Isse, @lle-bout and @zesterer

Some work in progress animations from the Phoenix rework by @floppy and @Neras

Game video footage

Player vs player event footage by @necti

Cave combat video by @Coba

Creative shader usage by @Uniior

Looking back to the last release party map. See you next time!