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Castle Game Engine: Upcoming talk on “Zlot Programistów Delphi 2023” (Polish conference), collected materials from past conferences about our engine

This is a busy year for me, with many conferences where I can talk about our engine 🙂 If you live close, let me invite you to a Poland conference Zlot Programistów Delphi. Two days of lectures, in ~3 weeks (20-21 of September 2023) from now. I’ll have a talk about Castle Game Engine naturally! …

libGDX Jam September 2023

With our 26th collaboration, the libGDX Jam continues the time-honoured tradition of making awesome games using the best framework out there. We encourage camaraderie, teamwork, and good sportsmanship with a side of well-intentioned buffoonery. The general jam rules can as always be found here. To participate take a look at the official itch.io page of the jam. The humorous jam trailer can be found on YouTube.

Castle Game Engine: Various improvements: examples, Android, shadow maps, Delphi compatibility, view3dscene, CI…

Announcing a bunch of engine improvements all across the board 🙂 Examples: New example: examples/animations/split_long_animation. Shows how to play subrange of an animation. Replaces older MD3 demo, which was no longer relevant (because CGE now reads animations from MD3 perfectly). Improved example: examples/tiled/strategy_game_demo. Shows selected unit, more instructions. It’s a fully playable game using Tiled. …