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There are 657 posts filed in 4x (this is page 4 of 66).

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Unciv: 4.16.9

4.16.9
AI: Don’t choose one-time-action promotions
Display city-state bonuses per relationship level
Conditional city-state bonuses colored green only when conditional applies
By RobLoach:

Add ability to remove entire policy branches
Gods & Kings:…

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Games Planet in 4x, Mobile, Strategy | 2025-05-13 | Comment

Unciv: 4.16.8

4.16.8
Unit triggerables with triggers, no longer trigger on new units
Clicking on statuses opens promotion screen
AI:

City states disband great prophets
Don’t offer peace when we’re just about to take a city

Multiplayer:

Better, less buggy resign/s…

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Games Planet in 4x, Mobile, Strategy | 2025-05-05 | Comment

Unciv: 4.16.7-patch1

4.16.7-patch1

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Games Planet in 4x, Mobile, Strategy | 2025-05-02 | Comment

Unciv: 4.16.7

4.16.7
Countable can accept arbitrary mathematical Expressions – Kudos AutumnPizazz for kicking this off, SomeTroglodyte for parser implementation!
Added ‘search mods’ in new game screen and mod checker
Fixed bugs in unique validation and in countable …

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Games Planet in 4x, Mobile, Strategy | 2025-05-01 | Comment

Unciv: 4.16.6

4.16.6
Demands/Requests from other civs do not stop other events registering
Better ‘Pay to improve CS resource’
Seed pillage randomness to avoid save-scum
Modding:

Added misspelling tests for uniqueTo for buildings, units and improvements
Triggerable…

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Games Planet in 4x, Mobile, Strategy | 2025-04-29 | Comment

Unciv: 4.16.5

4.16.5
Added improvement image toggle next to minimap
Added indication when attacking, for which tile we will attack from
Fix opening Civilopedia from main menu when easter eggs enabled
Remove messages from defeated civilizations
Don’t automate naval u…

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Games Planet in 4x, Mobile, Strategy | 2025-04-23 | Comment

Unciv: 4.16.4

4.16.4
Tile swapping with transported units in the tile, checks who is transporting the units
City states don’t get continually researchable techs automatically
Modding:

Resolved automation crash for units with ‘gain free [building]’ uniques
Allow mul…

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Games Planet in 4x, Mobile, Strategy | 2025-04-17 | Comment

Unciv: 4.16.3

4.16.3
Ruleset validation: Hide performance suggestions from users, they’re now mod-checker only
Maintenance for improved Code quality
Prevent wrong multiplicators when using the ‘for every [countable]’ Unique in complex ways
Resolved – City states do…

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Games Planet in 4x, Mobile, Strategy | 2025-04-12 | Comment

Unciv: 4.16.2-patch1

4.16.2-patch1

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Games Planet in 4x, Mobile, Strategy | 2025-04-10 | Comment

Unciv: 4.16.2

4.16.2
Added settings for circles vs hexagons for movable tiles
Modding:

Added ‘civ checkcountable’ console command
Trigger ‘on tile enter’ before removing barb camps / ruins
Suggest conditional order in uniques, for performance
Harden unique paramete…

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Games Planet in 4x, Mobile, Strategy | 2025-04-08 | Comment

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