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There are 1,726 posts filed in Engine (this is page 111 of 173).

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Tiles editor progress report #4

This is the part 4 of the progress reports about the TileMap and TileSet editors rework. You can find the previous report here.
We are close to the end of this huge work. Hopefully in the coming few weeks, the Tiles editors should be ready to be includ…

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Dev Planet in Engine | 2021-06-17 | Comment

Godot Web progress report #8: Progressive Web Apps

Howdy Godotters! Time for another update on the status of Godot on the web.
It’s been a while since the last web report as we were busy releasing Godot 3.3 and the following hotfixes, but as we move onto preparing for Godot 3.4 and the first alpha of G…

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Dev Planet in Engine | 2021-06-16 | Comment

IRC channel moved to Libera Chat

Without going into the nasty drama that is the Freenode Time of Troubles, the project now moved its IRC presence to Libera Chat.

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Games Planet in Engine, RPG | 2021-06-15 | Comment

OpenMW 0.47.0 is now in RC-phase!

Finally, after much hard work to get all the cool new features ready for release, we have our first round of Release Candidates, or “RC” for short. RCs are simply release binaries for testing, to make sure everything is in order for a release. That’s right, testing! So we would be very grateful if you […]

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Games Planet in Engine, RPG | 2021-06-12 | Comment

Announcing rg3d 0.20

I’m happy to announce that rg3d 0.20 has been released. This release contains a lot of new features and improvements. The most large are WebAssembly support, initial 2D support and multi-layer terrains.

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Dev Planet in Engine | 2021-06-11 | Comment

Rust GameDev: This Month in Rust GameDev #22 – May 2021

Welcome to the 22nd issue of the Rust GameDev Workgroup’s
monthly newsletter.
Rust is a systems language pursuing the trifecta:
safety, concurrency, and speed.
These goals are well-aligned with game development.
We hope to build an inviting ecosystem f…

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Dev Planet in Engine, Tools | 2021-06-09 | Comment

Community Showcase: colorful-gdx

Tommy Ettinger presents his colorful-gdx library in our Community Showcase!

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Dev Planet in Engine | 2021-06-05 | Comment

Community Showcase: colorful-gdx

Tommy Ettinger presents his colorful-gdx library in our Community Showcase!

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Dev Planet in Engine | 2021-06-05 | Comment

Fheroes2: version 0.9.4

version 0.9.4 (04 June 2021)

Add The Price of Loyalty campaigns support and polish The Succession Wars campaigns
Add extended number of days shown on cursors and 2-hex movement shadow for 2-hex monsters
Add ability to view Hero Screen during battle
Ad…

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Games Planet in Engine, Strategy, Turnbased | 2021-06-04 | Comment

libGDX Jam June 2021

With our 17th collaboration, the libGDX Jam continues the time honoured tradition of making awesome games using the best framework out there. We encourage camaraderie, teamwork, and good sportsmanship with a side of well-intentioned buffoonery. The general jam rules can as always be found here. To participate take a look at the official itch.io page of the jam.

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Dev Planet in Engine | 2021-06-02 | Comment

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