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Engine

There are 1,758 posts filed in Engine (this is page 156 of 176).

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Openage: D5: Openage modding API – Bonus

Boni are the second customization option for game entities

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Games Planet in Engine, RTS | 2018-08-23 | Comment

Openage: D4: Openage modding API – Archers don’t kill units, projectiles do!

Attack with and without projectiles

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Games Planet in Engine, RTS | 2018-08-17 | Comment

Openage: D3: Openage modding API – Patching

Patches introduce changes at runtime

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Games Planet in Engine, RTS | 2018-08-16 | Comment

Soft Body in Godot 3.1

Soft body support has finally arrived!
It is now possible to create cloth simulation and soft bodies by just adding a node. In the following tutorial, you will learn how to create a Soft Ball and a Cloak.
At the end you will find a video with a more a…

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Dev Planet in Engine | 2018-08-07 | Comment

Skeleton Inverse Kinematic – Godot 3.1

This blog post is an announcement that 3D IK support was merged to the upcoming 3.1 branch.
Thanks to a new node, SkeletonIK, it is possible to procedurally change a skeleton pose! Check this explanatory video where you can learn how to use it:

The pr…

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Dev Planet in Engine | 2018-08-05 | Comment

Openage: D2: Openage modding API – Abilities

Abilities give units something to do

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Games Planet in Engine, RTS | 2018-08-02 | Comment

OpenMW 0.44.0 Released!

The OpenMW team is proud to announce the release of version 0.44.0! Grab it from our Downloads Page for all operating systems. This release brings a slew of new features and bug fixes, including a search bar for spells, a tab for advanced settings in the launcher, and multiple quicksaves. Check out the release video […]

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Games Planet in Engine, RPG | 2018-07-29 | Comment

Maintenance release: Godot 3.0.6

Godot has had its first public security issue. This has been an… interesting experience for our team. The issue in question affects people that try to deserialize untrusted native Godot data. For the most part this only affects people running as a ne…

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Dev Planet in Engine | 2018-07-29 | Comment

Maintenance release: Godot 2.1.5

At long last, Godot 2.1.5 is ready and comes packed with new features and bug fixes! It’s the result of 11 months of work (since 2.1.4) from many contributors who care about supporting our previous stable branch (the current one and main focus being Go…

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Dev Planet in Engine | 2018-07-29 | Comment

Why we broke your PR

As some of you probably noticed a lot of PRs on the backlog now need a rebase because of PR 20137. This post is to explain why.
Godot has a copy on write or ‘CoW’ feature for a lot of its data structures. What this means in practice is basically that:
…

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Dev Planet in Engine | 2018-07-26 | Comment

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