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Engine

There are 1,619 posts filed in Engine (this is page 159 of 162).

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Openage: D8: Openage modding API – The Transformers

Transforming between states with certain abilities available

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Games Planet in Engine, RTS | 2018-09-12 | Comment

Openage: D7: Openage modding API – Too many villagers!

Villagers and their gathering abilities, animations and gender

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Games Planet in Engine, RTS | 2018-09-05 | Comment

Openage: D6: Openage modding API – Inventory System

Ability for storing Item game entities

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Games Planet in Engine, RTS | 2018-08-29 | Comment

Openage: D5: Openage modding API – Bonus

Boni are the second customization option for game entities

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Games Planet in Engine, RTS | 2018-08-22 | Comment

Openage: D4: Openage modding API – Archers don’t kill units, projectiles do!

Attack with and without projectiles

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Games Planet in Engine, RTS | 2018-08-16 | Comment

Openage: D3: Openage modding API – Patching

Patches introduce changes at runtime

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Games Planet in Engine, RTS | 2018-08-15 | Comment

Openage: D2: Openage modding API – Abilities

Abilities give units something to do

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Games Planet in Engine, RTS | 2018-08-01 | Comment

Openage: D1: Openage modding API – Units, Buildings & more

About the representation of game world objects

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Games Planet in Engine, RTS | 2018-07-25 | Comment

raylib 2.0 released!

Here it is a new version of raylib ! In raylib 2.0 the full API has been carefully reviewed for better consistency, some new functionality has been added and the overall raylib experience has been gr…

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Dev Planet in Engine | 2018-07-21 | Comment

Openage: D0: Openage modding API – Introduction

a first draft of the openage mod API

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Games Planet in Engine, RTS | 2018-07-18 | Comment

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