Happy 15th anniversary W:ET Wolfenstein: Enemy Territory just had its 15th anniversary, which for a videogame is astonishing to say the least. To celebrate the fact, Titeuf from 85-Productions created a trailer showcasing the original game and promoting the upcom… Continue Reading →
Openage: Implementing Python-Style Enums in C++ the fun journey of implementing proper enums in C++ Continue Reading →
Openage: T2: Curve and nyan roadmap our next steps for integrating the event driven gamesimulation configured by nyan into openage Continue Reading →
raylib 1.8 released! Another raylib release is here: raylib 1.8 . Again, several modules of the library have been reviewed and some new functionality added. Main changes of this new release are: Procedural image generatio… Continue Reading →
Openage: T1: Curves logic curves are simulation environment independent of discretisation Continue Reading →
Openage: T0: nyan API integration nyan will be used for as content interface in openage Continue Reading →
Openage: Stupid Test This test is totally meaningless as it just is a test. It contains literally no information. Go away. No reason to continue reading. 1 2 wtf = "You can try as hard as you like, no riddle is hidden here." print(wtf) As you can see, boring things like code highlighting … Continue Reading →
Frostbite v4 The fourth version of the Frostbite by Moonkey reboot has been released. Among others, the clipping has been substantially improved and the initial Axis autospawn bug has been resolved. Get the map from our modDB profile: http://www.mo… Continue Reading →
"Master has presented player with servers! Player is free!" But all hilarious Harry Potter references aside, we are now running our very own master server! • "Requesting servers from the master master.etlegacy.com (5.135.27.11:27950)…" What does that mean for you? If you have the L… Continue Reading →
raylib 1.7 released New raylib version 1.7 arrives with lots of improvements. Some highlights of this new version are: More than 30 new functions added to the library, functions to control Window, utils to work with file… Continue Reading →