No more XP save, let’s measure your skill instead! Enemy Territory implements XPs, which measure player scores based on specific actions, such as kills, construction, or revive. They are also used to control the various skill levels, similarly to a RPG. While not part of the original g… Continue Reading →
Map Porting The process of map porting is steadily gaining speed. The second map after Bergen, by Detoeni, which is currently in development phase is good ol’ Würzburg Radar. While one of the general rules we stated for map porting is, that the at… Continue Reading →
Vote us! The good people over at modDB have launched their annual "Mod of the Year" award competition. There are three phases and in the current phase 1, people can nominate their favourite mods. After Phase 1 the Top100 will advance … Continue Reading →
ET:Legacy 2.75 released! Long overdue, but it is finally here! Nearly one year ago, we released version 2.74, which has since been downloaded more than 50 thousands times. Today, we are pleased to announce the release of ET: Legacy 2.75. As the game has been i… Continue Reading →
Warmup: ET Legacy 2.75 begins in… The countdown to ET:Legacy 2.75 has officially begun. In the meantimes, ensure to read the installation guide and have a look at our FAQ. Feel free to ask us anything in our IRC or Gitter channels. Curious players will be able to find … Continue Reading →
Happy New Year! Happy New Year from the ET:Legacy team! Wish this new year be full of frags and dynamited objectives! While this blog has been quiet the past few months, the development team has been busy improving the engine codebase and polishing th… Continue Reading →
ET:Legacy 2.74 has been released After nearly 8 months and some additional delay, the ET: Legacy team is happy to present the most advanced, stable and optimized ET version ever produced. This new ET:Legacy 2.74 release adds optimized LAN player detection, better unic… Continue Reading →
Warmup: ET:Legacy 2.74 begins in… Many thanks to all helping hands which were involved in our testing sessions! We had quite a lot of fun together, and we were successful in catching a few minor bugs (and we fixed them, too!) before releasing this long awaited release…. Continue Reading →
ET:Legacy 2.73 cancelled… … instead, say hello to ET: Legacy 2.74! We’ve been working hard to (finally!) provide the next release as bugs free and enjoyable as possible. However, our last public testing sessions revealed some annoying bugs that we couldn’t fi… Continue Reading →
Getting ready for a new release The 2.73 release is getting close (finally) and we want to have some games with YOU! Everyone interested in joining us on a game of developer fragging, please head up to the forums and join the fun. Join the fragfest! Continue Reading →